Cougar
Felis Concolor
I guess this is mostly for DMs, but I am wondering how every one else out there balances play for their groups. Do you believe unbalanced is synonymous with overpowered (or underpowered)?
A couple of examples of what I mean:
What method do you use to ensure your "house rules" aren't unbalancing? Example: Harm requiring a saving throw. Why or why not?
How do you decide what products (or portion of that product) to allow into your games besides the three Core rulebooks? Example: Do you allow all prestige classes? Is this for campaign flavor or mechanics? Are the classes allowed as is? How and why do you change them if so?
I would appreciate any opinions or discussions on the subject. I think the balance issue is very much a subjective one and we would all benefit from hearing other peoples views on the topic.
A couple of examples of what I mean:
What method do you use to ensure your "house rules" aren't unbalancing? Example: Harm requiring a saving throw. Why or why not?
How do you decide what products (or portion of that product) to allow into your games besides the three Core rulebooks? Example: Do you allow all prestige classes? Is this for campaign flavor or mechanics? Are the classes allowed as is? How and why do you change them if so?
I would appreciate any opinions or discussions on the subject. I think the balance issue is very much a subjective one and we would all benefit from hearing other peoples views on the topic.