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How do you become a god?
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<blockquote data-quote="Imaro" data-source="post: 4931739" data-attributes="member: 48965"><p>Personally I like an approach that mixes a little Unknown Armies and Earthdawn. </p><p></p><p>To become a god in the game a player first has to decide what he wants to become the god of...then they have to come up with a view of what that thing or ideal is to them (sort of a guiding philosophy or code). The PC must then strive to emulate that code and act as the idealized version of the god he wants to become. The PC also must build and spread tales or legends about himself (I mean what god doesn't have stories and myths associated with him) which stress and emphasize the philosophy he has chosen. Finally he must defeat other beings who are striving to accomplish dominion over the same ideals and/or the current god over his chosen area.</p><p></p><p>As a simple example Lykus could decide he wishes to become the god of Death. After deciding this he must then create a guiding philosophy such as...</p><p></p><p>Death is...</p><p>Impartial and unemotional concerning all living things</p><p>Abhors the mockery that are called undead</p><p>Never willingly releases those it has claimed</p><p>The final rest for the weary</p><p>Fickle in who it chooses...</p><p></p><p>Next Lykus must strive to emulate this code in all things he does, perhaps he always allows strangers one night of rest in his camp under his protection... or maybe it reaches 100 nights as he strives to become a more & more idealized version of this god of Death. Perhaps he cannot be moved by passion or emotion in his decisions, but instead relies on chance and randomness now. He also slowly develops a hatred of undead that grows and grows until it is an obsession... and he will never use resurrection magic.</p><p></p><p>Lykus must also grow his legend. Perhaps it starts of as legends of a mortal hero with personality quirks but slowly grows into the realm of myth...</p><p></p><p>Some claim there is a being who, if one knows of the proper pacts, is bound to provide safety to weary travelers for one night... it is said this shadowy being hunts the living dead and all those who desecrate the dead... perhaps he can be summoned if one knows the proper ways... or maybe one can only hope his travels will lead him to them in their time of need. Though it is rumored this being also stalks and kills those who have cheated death through magic even more ruthlessly than even the undead abominations.</p><p></p><p>The final step is that Lykus would have to defeat any others who have chosen to pursue the same path (hopefully building the defeat of these "impostors" into his legend as well) and/or the being who currently resides over the ideal of death.</p><p></p><p>So yeah, it's not impossible but it ain't easy either.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4931739, member: 48965"] Personally I like an approach that mixes a little Unknown Armies and Earthdawn. To become a god in the game a player first has to decide what he wants to become the god of...then they have to come up with a view of what that thing or ideal is to them (sort of a guiding philosophy or code). The PC must then strive to emulate that code and act as the idealized version of the god he wants to become. The PC also must build and spread tales or legends about himself (I mean what god doesn't have stories and myths associated with him) which stress and emphasize the philosophy he has chosen. Finally he must defeat other beings who are striving to accomplish dominion over the same ideals and/or the current god over his chosen area. As a simple example Lykus could decide he wishes to become the god of Death. After deciding this he must then create a guiding philosophy such as... Death is... Impartial and unemotional concerning all living things Abhors the mockery that are called undead Never willingly releases those it has claimed The final rest for the weary Fickle in who it chooses... Next Lykus must strive to emulate this code in all things he does, perhaps he always allows strangers one night of rest in his camp under his protection... or maybe it reaches 100 nights as he strives to become a more & more idealized version of this god of Death. Perhaps he cannot be moved by passion or emotion in his decisions, but instead relies on chance and randomness now. He also slowly develops a hatred of undead that grows and grows until it is an obsession... and he will never use resurrection magic. Lykus must also grow his legend. Perhaps it starts of as legends of a mortal hero with personality quirks but slowly grows into the realm of myth... Some claim there is a being who, if one knows of the proper pacts, is bound to provide safety to weary travelers for one night... it is said this shadowy being hunts the living dead and all those who desecrate the dead... perhaps he can be summoned if one knows the proper ways... or maybe one can only hope his travels will lead him to them in their time of need. Though it is rumored this being also stalks and kills those who have cheated death through magic even more ruthlessly than even the undead abominations. The final step is that Lykus would have to defeat any others who have chosen to pursue the same path (hopefully building the defeat of these "impostors" into his legend as well) and/or the being who currently resides over the ideal of death. So yeah, it's not impossible but it ain't easy either. [/QUOTE]
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