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Character Builds & Optimization
How do you build your campaign worlds?
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<blockquote data-quote="Estlor" data-source="post: 1149718" data-attributes="member: 7261"><p>I'm in the process of designing a world right now, and the entire creative process got started from two lines in a Bon Jovi song:</p><p></p><p>"I'm a cowboy, on a steel horse I ride</p><p>And I'm wanted (wanted) dead or alive."</p><p> </p><p>That got me to thinking about how cool it would be to have a post-apocalyptic world where horsemen road the open plains on steamwork horses with black powder handguns at their sides. The entire concept grew from there into something that is more of a mix of 16th, 17th, and 19th century history with a healthy mix of steamwork and magic.</p><p> </p><p>What I did was build the concept first. Then I thought about whether I wanted to stick close to the PHB or drift away from it like Midnight or Arcana Unearthed. Since I wanted to shake things up, I desided on the kinds of races I wanted and the kinds of classes I needed to fill the standard roles in a post-apocalyptic 19th century reniassance. Once I got all that done, I started borrowing from historical cultures to fill out the races, and most of the close geography grows out of that such that the landmass hints of Europe with the American Southwest and northern Mexico tacked on to it. That's all the farther I've gotten.</p></blockquote><p></p>
[QUOTE="Estlor, post: 1149718, member: 7261"] I'm in the process of designing a world right now, and the entire creative process got started from two lines in a Bon Jovi song: "I'm a cowboy, on a steel horse I ride And I'm wanted (wanted) dead or alive." That got me to thinking about how cool it would be to have a post-apocalyptic world where horsemen road the open plains on steamwork horses with black powder handguns at their sides. The entire concept grew from there into something that is more of a mix of 16th, 17th, and 19th century history with a healthy mix of steamwork and magic. What I did was build the concept first. Then I thought about whether I wanted to stick close to the PHB or drift away from it like Midnight or Arcana Unearthed. Since I wanted to shake things up, I desided on the kinds of races I wanted and the kinds of classes I needed to fill the standard roles in a post-apocalyptic 19th century reniassance. Once I got all that done, I started borrowing from historical cultures to fill out the races, and most of the close geography grows out of that such that the landmass hints of Europe with the American Southwest and northern Mexico tacked on to it. That's all the farther I've gotten. [/QUOTE]
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