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General Tabletop Discussion
Character Builds & Optimization
How do you Build your Character?
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<blockquote data-quote="Holy Bovine" data-source="post: 4845039" data-attributes="member: 203"><p>To the OP - I know what you are experiencing. I have experienced and witnessed it as people make characters when the first thought in their head is - "I want to do X" where X is some combat tactic, spell, power or whatever. They most often turn into the most bland, cookie cutter PCs I have ever played or played with. </p><p></p><p>For myself when I make a character my most common way is to base it off a character I have read about or seen in a movie or TV program. Not the most original thing I know but it gives me a good basis to build from. Most often these characters are minor in their primary subject material and I expand and expound upon the building blocks I get. For example one my current characters is based off of the <a href="http://en.wikipedia.org/wiki/Warbound" target="_blank">Planet Hulk</a> trade paperback more specifically Korg a rock creature who early on kills his brother Margus. I envisioned Korg and Margus as Goliaths and convinced one of my co-players to take up the position of my brother. I choose to play Margus and he Korg. From the little there is about Korg (and even less about Margus) I built a character concept that had him as a brash hot-headed man out of his element in the cities of the world. Korg is more of a stoic fellow but still has a great deal of resentment towards the civilized portions of the world.</p><p></p><p>A simple example to be sure but it does, I think, show how a relatively minor character can lead to a bigger concept and personality.</p></blockquote><p></p>
[QUOTE="Holy Bovine, post: 4845039, member: 203"] To the OP - I know what you are experiencing. I have experienced and witnessed it as people make characters when the first thought in their head is - "I want to do X" where X is some combat tactic, spell, power or whatever. They most often turn into the most bland, cookie cutter PCs I have ever played or played with. For myself when I make a character my most common way is to base it off a character I have read about or seen in a movie or TV program. Not the most original thing I know but it gives me a good basis to build from. Most often these characters are minor in their primary subject material and I expand and expound upon the building blocks I get. For example one my current characters is based off of the [URL="http://en.wikipedia.org/wiki/Warbound"]Planet Hulk[/URL] trade paperback more specifically Korg a rock creature who early on kills his brother Margus. I envisioned Korg and Margus as Goliaths and convinced one of my co-players to take up the position of my brother. I choose to play Margus and he Korg. From the little there is about Korg (and even less about Margus) I built a character concept that had him as a brash hot-headed man out of his element in the cities of the world. Korg is more of a stoic fellow but still has a great deal of resentment towards the civilized portions of the world. A simple example to be sure but it does, I think, show how a relatively minor character can lead to a bigger concept and personality. [/QUOTE]
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