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How do you calculate XP for evil NPCs?
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<blockquote data-quote="JGulick" data-source="post: 4379360" data-attributes="member: 66409"><p>As mentioned above, there are two different NPC building systems. From-scratch NPC per the DMG rules (pp.187-8) and Monster with a Class Template (pp.182-3).</p><p></p><p>The later are explicitly Elites (or Solo if the template is added to something already Elite), the former do not seem to be (they lack the 2xHP, +2 saves, and AP that typify Elites). The DMG is silent on this, but I don't think treating them as Elites is reasonable. They have punch (esp. in the form of a slightly longer power list than most standard monsters), but lack survivability, IMO.</p><p></p><p>An NPC built using 100% of the PC rules would lack the 2xHP and +2 saves, but because of the numerous additional Powers (esp. high-power Dailies, which they will freely toss out early), full array of Healing Surges (assuming they have a Leader to enable them after the first), Action Point, and full array of Feats (DMG-style NPCs have only the abstracted "Level Bonus"), I have come around to feeling they are best treated as Elites as well.</p></blockquote><p></p>
[QUOTE="JGulick, post: 4379360, member: 66409"] As mentioned above, there are two different NPC building systems. From-scratch NPC per the DMG rules (pp.187-8) and Monster with a Class Template (pp.182-3). The later are explicitly Elites (or Solo if the template is added to something already Elite), the former do not seem to be (they lack the 2xHP, +2 saves, and AP that typify Elites). The DMG is silent on this, but I don't think treating them as Elites is reasonable. They have punch (esp. in the form of a slightly longer power list than most standard monsters), but lack survivability, IMO. An NPC built using 100% of the PC rules would lack the 2xHP and +2 saves, but because of the numerous additional Powers (esp. high-power Dailies, which they will freely toss out early), full array of Healing Surges (assuming they have a Leader to enable them after the first), Action Point, and full array of Feats (DMG-style NPCs have only the abstracted "Level Bonus"), I have come around to feeling they are best treated as Elites as well. [/QUOTE]
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How do you calculate XP for evil NPCs?
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