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How do you challenge a flying PC?
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<blockquote data-quote="Irda Ranger" data-source="post: 263958" data-attributes="member: 1003"><p><strong>Hey, PCs gotta have fun too!!</strong></p><p></p><p>I see plenty of other people have given plenty of challenges for flying PCs, and I don't have much to add to that. </p><p></p><p>But remember, your PC is playing D&D to have FUN!! not to get netted, held and chock full 'o arrows. Make sure that every now and then there is something that only the PC with wings can do. </p><p></p><p>Say they are in a cave system (limited flying) where the only way in was the celestial flying people over a lava filled trench 1-by-1. Now he's their only way out, so the other PCs (if they're smart) won't let him take too many risks (otherwise, they're stuck). </p><p></p><p>You (the DM) are not out to DEFEAT the PCs, you're there to CHALLENGE them. That includes giving them a chance to shine, because its those moments that make it worth it. Obviously this advice goes for the other PCs too.</p><p></p><p>Irda Ranger</p><p></p><p>Edit: PS - The trap you want to avoid yourself (as DM) is thinking things like "Ok, I've got this cool pit trap. How do I make the celestial fall into that?" Pit Traps will never be a challenge to him, and they shouldn't be. He has "payed" for that ability to fly, and he deserves the chance to use it. Smart NPC enemies will plan for his flying, and that's where the other posters advice comes in. just don't be a bass-turd, or the PC may just get up and leave the table after a while.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 263958, member: 1003"] [b]Hey, PCs gotta have fun too!![/b] I see plenty of other people have given plenty of challenges for flying PCs, and I don't have much to add to that. But remember, your PC is playing D&D to have FUN!! not to get netted, held and chock full 'o arrows. Make sure that every now and then there is something that only the PC with wings can do. Say they are in a cave system (limited flying) where the only way in was the celestial flying people over a lava filled trench 1-by-1. Now he's their only way out, so the other PCs (if they're smart) won't let him take too many risks (otherwise, they're stuck). You (the DM) are not out to DEFEAT the PCs, you're there to CHALLENGE them. That includes giving them a chance to shine, because its those moments that make it worth it. Obviously this advice goes for the other PCs too. Irda Ranger Edit: PS - The trap you want to avoid yourself (as DM) is thinking things like "Ok, I've got this cool pit trap. How do I make the celestial fall into that?" Pit Traps will never be a challenge to him, and they shouldn't be. He has "payed" for that ability to fly, and he deserves the chance to use it. Smart NPC enemies will plan for his flying, and that's where the other posters advice comes in. just don't be a bass-turd, or the PC may just get up and leave the table after a while. [/QUOTE]
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