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How do you Control/Set the Pace of a Game?
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<blockquote data-quote="Obryn" data-source="post: 4842334" data-attributes="member: 11821"><p>You know, once again I think I'm done with this particular argument.</p><p></p><p>The type of zero-improvisation module-confined puzzle RPG howandwhy is discussing bears zero resemblance to any RPG I've ever played or run (or, honestly, even heard of). It's not sandbox play, where the DM's improvisational skills are key. And it's not conventional play with stricter plots. Even the defintion of what it means to role-play is subverted. It sounds a lot more like an elaborate board/puzzle game - more akin to DDM than D&D.</p><p></p><p>Frankly, I refuse to entertain the notion that I haven't actually been playing RPGs for 25+ years, or that I've somehow been cheating or playing them wrong. No matter how verbosely written or mildly-stated, I think I'm always going to find that line of argument inherently offensive. I also don't plan to debate using the fringe and/or archaic definitions of terms howandwhy is using, and apparently he won't debate using conventional definitions, which leads me to conclude we don't share enough of a common language to discuss this in any useful fashion.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4842334, member: 11821"] You know, once again I think I'm done with this particular argument. The type of zero-improvisation module-confined puzzle RPG howandwhy is discussing bears zero resemblance to any RPG I've ever played or run (or, honestly, even heard of). It's not sandbox play, where the DM's improvisational skills are key. And it's not conventional play with stricter plots. Even the defintion of what it means to role-play is subverted. It sounds a lot more like an elaborate board/puzzle game - more akin to DDM than D&D. Frankly, I refuse to entertain the notion that I haven't actually been playing RPGs for 25+ years, or that I've somehow been cheating or playing them wrong. No matter how verbosely written or mildly-stated, I think I'm always going to find that line of argument inherently offensive. I also don't plan to debate using the fringe and/or archaic definitions of terms howandwhy is using, and apparently he won't debate using conventional definitions, which leads me to conclude we don't share enough of a common language to discuss this in any useful fashion. -O [/QUOTE]
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