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How do you Control/Set the Pace of a Game?
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<blockquote data-quote="Doug McCrae" data-source="post: 4842537" data-attributes="member: 21169"><p>I agree with previous posters who say that howandwhy99's definition of roleplaying game is actually a lot closer to more conventional games such as boardgames or videogames. In particular it closely resembles crpgs such as World of Warcraft.</p><p></p><p>1) Impartial referee. The only truly impartial referee is a computer.</p><p>2) Runs a set module without deviation from what has been laid down. The referee is governed by strict rules, like a computer program.</p><p>3) Purely gamist, all about challenging the player. No roleplaying in the sense of acting in character.</p><p>4) Attaining levels is a marker of genuine achievement. This is far more true of WoW where one knows that, with a level 80 toon, at least someone put in the hours (though maybe not the current owner). One has no such certainty in a ttrpg though, a character might have levelled up under a Monty Haul DM.</p><p></p><p>It's like howandwhy99 has taken Gygaxian D&D, which is already strongly gamist, and distilled it, purified it until every last shred of non-gamism is removed. I'm not sure what he's ended up with is actually a roleplaying game any more.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 4842537, member: 21169"] I agree with previous posters who say that howandwhy99's definition of roleplaying game is actually a lot closer to more conventional games such as boardgames or videogames. In particular it closely resembles crpgs such as World of Warcraft. 1) Impartial referee. The only truly impartial referee is a computer. 2) Runs a set module without deviation from what has been laid down. The referee is governed by strict rules, like a computer program. 3) Purely gamist, all about challenging the player. No roleplaying in the sense of acting in character. 4) Attaining levels is a marker of genuine achievement. This is far more true of WoW where one knows that, with a level 80 toon, at least someone put in the hours (though maybe not the current owner). One has no such certainty in a ttrpg though, a character might have levelled up under a Monty Haul DM. It's like howandwhy99 has taken Gygaxian D&D, which is already strongly gamist, and distilled it, purified it until every last shred of non-gamism is removed. I'm not sure what he's ended up with is actually a roleplaying game any more. [/QUOTE]
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