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General Tabletop Discussion
*TTRPGs General
How do you cope with only 4 characters in a party?
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<blockquote data-quote="Schmoe" data-source="post: 3546196" data-attributes="member: 913"><p>I've run games where it was just me and a single player, and my current game has just recently burgeoned to 7 players. As others have said, it really comes down to DM discretion. You need to be on the lookout for obvious situations that will decimate the party. Don't go too soft, though. Some of the best gaming comes up when the party is presented with an apparently insurmountable obstacle and creatively finds a solution.</p><p></p><p>Each group has its own challenges. Small parties face the problem that they aren't resilient to losses and combat is more of an "all or nothing" affair, and large parties face the problem that they aren't stealthy and there's less stage time for each player. </p><p></p><p>I agree with Imp. Your two PC party is ideal for covert operations and ambushes, henchmen can fill in for those situations where subtlety is not appropriate. I would take that into account when deciding how to create and modify adventures. I would also put more thought into the characters' backgrounds and work in some more roleplaying directly related to each character.</p></blockquote><p></p>
[QUOTE="Schmoe, post: 3546196, member: 913"] I've run games where it was just me and a single player, and my current game has just recently burgeoned to 7 players. As others have said, it really comes down to DM discretion. You need to be on the lookout for obvious situations that will decimate the party. Don't go too soft, though. Some of the best gaming comes up when the party is presented with an apparently insurmountable obstacle and creatively finds a solution. Each group has its own challenges. Small parties face the problem that they aren't resilient to losses and combat is more of an "all or nothing" affair, and large parties face the problem that they aren't stealthy and there's less stage time for each player. I agree with Imp. Your two PC party is ideal for covert operations and ambushes, henchmen can fill in for those situations where subtlety is not appropriate. I would take that into account when deciding how to create and modify adventures. I would also put more thought into the characters' backgrounds and work in some more roleplaying directly related to each character. [/QUOTE]
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How do you cope with only 4 characters in a party?
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