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General Tabletop Discussion
*Pathfinder & Starfinder
How do you create magica items
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<blockquote data-quote="OnlineDM" data-source="post: 5852989" data-attributes="member: 90804"><p>If you're asking, "Where are the rules for players and DMs to create custom magic items?" the answer is, "There are no such rules."</p><p></p><p><em>Should</em> there be rules / guidelines for creating brand-new magic items? Yes. But unfortunately, we're left to our own devices.</p><p></p><p>However, looking at existing magic items can get you going on the right track. Basically, there are five "notches" of awesomeness. Notch 1 (a +1 item at level 1, a +2 item at level 6, a +3 item at level 11 and so on) is basically a plain vanilla magic item - no special abilities. Notch 2 adds something cool. Notch 3/4/5 gets progressively cooler. There are also artifacts, which are off the charts, and rare items, which tend to be a bit above the normal notch.</p><p></p><p>What you need to do is try to figure out how "cool" a particular item is in comparison to existing items. My guess is that most player-created items are going to be notch 5, and probably rare notch 5. This means that if you want it to be a +1 item, it's going to be a level 5 item (and a special one at that). If you want it at +2, it's going to be level 10, and so on.</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5852989, member: 90804"] If you're asking, "Where are the rules for players and DMs to create custom magic items?" the answer is, "There are no such rules." [I]Should[/I] there be rules / guidelines for creating brand-new magic items? Yes. But unfortunately, we're left to our own devices. However, looking at existing magic items can get you going on the right track. Basically, there are five "notches" of awesomeness. Notch 1 (a +1 item at level 1, a +2 item at level 6, a +3 item at level 11 and so on) is basically a plain vanilla magic item - no special abilities. Notch 2 adds something cool. Notch 3/4/5 gets progressively cooler. There are also artifacts, which are off the charts, and rare items, which tend to be a bit above the normal notch. What you need to do is try to figure out how "cool" a particular item is in comparison to existing items. My guess is that most player-created items are going to be notch 5, and probably rare notch 5. This means that if you want it to be a +1 item, it's going to be a level 5 item (and a special one at that). If you want it at +2, it's going to be level 10, and so on. [/QUOTE]
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How do you create magica items
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