Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How do you deal with canon fanatics?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="crazy_monkey1956" data-source="post: 3654965" data-attributes="member: 49514"><p>There's only one published setting that I really (as in, really, really) wanted to run pretty much as written. Council of Wyrms. </p><p></p><p>Other than that, I've either run homebrews, or did the following...</p><p></p><p>Spell out from the onset, before characters are rolled up, what the setting is and how you DM it...including any changes from canon. If a player isn't ok with that, politely tell them that this may not be a good game for them to play in.</p><p></p><p>Another solution I used when running a brief Forgotten Realms campaign in 2nd edition. A) The players knew less about FR than I did. B) I used a relatively obscure little corner of the Realms and didn't travel beyond it.</p><p></p><p>Another perspective to take it from, which Margaret Weis and Tracy Hickman have advocated when comparing "their" Dragonlance to other writer's works in published Dragonlance novels: The game books are used as the campaign setting for gaming and the novels are stories told by bards that often vary from bard to bard. In the Realms, Drizzt, in this example, is a near legendary figure that no one has ever met, although the bard telling the tale of how the drow ranger singlehandedly killed a thousand orcs swears he heard the story from his uncle's friend's cousin who served in the Silver Marches army that saw the whole thing.</p></blockquote><p></p>
[QUOTE="crazy_monkey1956, post: 3654965, member: 49514"] There's only one published setting that I really (as in, really, really) wanted to run pretty much as written. Council of Wyrms. Other than that, I've either run homebrews, or did the following... Spell out from the onset, before characters are rolled up, what the setting is and how you DM it...including any changes from canon. If a player isn't ok with that, politely tell them that this may not be a good game for them to play in. Another solution I used when running a brief Forgotten Realms campaign in 2nd edition. A) The players knew less about FR than I did. B) I used a relatively obscure little corner of the Realms and didn't travel beyond it. Another perspective to take it from, which Margaret Weis and Tracy Hickman have advocated when comparing "their" Dragonlance to other writer's works in published Dragonlance novels: The game books are used as the campaign setting for gaming and the novels are stories told by bards that often vary from bard to bard. In the Realms, Drizzt, in this example, is a near legendary figure that no one has ever met, although the bard telling the tale of how the drow ranger singlehandedly killed a thousand orcs swears he heard the story from his uncle's friend's cousin who served in the Silver Marches army that saw the whole thing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do you deal with canon fanatics?
Top