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How do you deal with canon fanatics?
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<blockquote data-quote="SavageRobby" data-source="post: 3655754" data-attributes="member: 51573"><p>I'm going to address these out of order.</p><p></p><p></p><p></p><p>My solution to that is to set it in a different time period than exists for canon. "Sure, that was what it was like .... 100 years ago. But we're 100 years in the future, and things have changed."</p><p></p><p>I advanced the timeline in my Scarred Lands game and just wrecked some of written setting. But we had a blast anyways.</p><p></p><p></p><p></p><p></p><p>I read a little bit in the Scarred Lands thread previously. We had a 2 year campaign in the Scarred Lands that explored a number of non "kill things and stake stuff" themes. I think the Scarred Lands is actually an incredible setting for that. You can look at any number of murky social topics. Here are a sample:</p><p></p><p>Calastia: Is social security and order worth the loss of some individual freedoms?</p><p>Gods vs. Titans: Is history simply written by the winners? Have the Gods destroyed the natural order? (I had a global warming theme going in the background.) </p><p>Order of the Morning Sky: Lawful good, or lawful fascists?</p><p>Hedrad vs Mithril: Law and order vs. truth and justice, also, Why do Paladins let poor folks starve?</p><p></p><p>There are a lot of good topics in the Scarred Lands. More, I think than in other settings. If you've got canon freaks, advance the timeline a little bit, free yourself up. What would happen if Virduk died and Geleeda took over Calastia? Maybe Anteas recruits the characters. What if Yugman is secretly a servant of the Titans and Dar'Tan is actually a servant of the Gods? Or, vice versa, and the Titans must return to the Lands to restore the balance.</p></blockquote><p></p>
[QUOTE="SavageRobby, post: 3655754, member: 51573"] I'm going to address these out of order. My solution to that is to set it in a different time period than exists for canon. "Sure, that was what it was like .... 100 years ago. But we're 100 years in the future, and things have changed." I advanced the timeline in my Scarred Lands game and just wrecked some of written setting. But we had a blast anyways. I read a little bit in the Scarred Lands thread previously. We had a 2 year campaign in the Scarred Lands that explored a number of non "kill things and stake stuff" themes. I think the Scarred Lands is actually an incredible setting for that. You can look at any number of murky social topics. Here are a sample: Calastia: Is social security and order worth the loss of some individual freedoms? Gods vs. Titans: Is history simply written by the winners? Have the Gods destroyed the natural order? (I had a global warming theme going in the background.) Order of the Morning Sky: Lawful good, or lawful fascists? Hedrad vs Mithril: Law and order vs. truth and justice, also, Why do Paladins let poor folks starve? There are a lot of good topics in the Scarred Lands. More, I think than in other settings. If you've got canon freaks, advance the timeline a little bit, free yourself up. What would happen if Virduk died and Geleeda took over Calastia? Maybe Anteas recruits the characters. What if Yugman is secretly a servant of the Titans and Dar'Tan is actually a servant of the Gods? Or, vice versa, and the Titans must return to the Lands to restore the balance. [/QUOTE]
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