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General Tabletop Discussion
*TTRPGs General
How do you deal with captured PCs?
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<blockquote data-quote="Oryan77" data-source="post: 3671963" data-attributes="member: 18701"><p>Yeah I know what you mean. I've had players that did that before and I still shake my head to this day. That mentality taught me a lesson though...if you need to capture them, don't give them any hope of survival. I've realized that when the odds are way too much (but not ridiculous) then they say to themselves, "we have no choice". If they are still dumb enough to fight...then so be it. A hero should be smart & know when to pick his fight. If you die because you don't want to hand over your junk...then the bad guys still take your cool stuff from your dead body instead of your living body <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p>People throw out the word railroading all the time like it's always a bad thing. Under certain circumstances, I've never seen it as a bad thing when its handled properly. Capturing PCs in order to setup another possible pathway in an adventure is no different then starting everyone off in a bar at level one and having the old man rush in and ask for their help in rescuing his daughter. It should be a plot hook, not a way to take advantage of the PCs.</p><p></p><p>I've captured PC's a few times simply because it led up to an interesting scenario. If it was deliberate, I always give them plenty of chances to get their loot back. If it was spurt of the moment because the PCs were losing a fight, I might not be so lenient.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 3671963, member: 18701"] Yeah I know what you mean. I've had players that did that before and I still shake my head to this day. That mentality taught me a lesson though...if you need to capture them, don't give them any hope of survival. I've realized that when the odds are way too much (but not ridiculous) then they say to themselves, "we have no choice". If they are still dumb enough to fight...then so be it. A hero should be smart & know when to pick his fight. If you die because you don't want to hand over your junk...then the bad guys still take your cool stuff from your dead body instead of your living body ;) People throw out the word railroading all the time like it's always a bad thing. Under certain circumstances, I've never seen it as a bad thing when its handled properly. Capturing PCs in order to setup another possible pathway in an adventure is no different then starting everyone off in a bar at level one and having the old man rush in and ask for their help in rescuing his daughter. It should be a plot hook, not a way to take advantage of the PCs. I've captured PC's a few times simply because it led up to an interesting scenario. If it was deliberate, I always give them plenty of chances to get their loot back. If it was spurt of the moment because the PCs were losing a fight, I might not be so lenient. [/QUOTE]
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