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General Tabletop Discussion
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How do you deal with expensive material components in your campaigns?
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<blockquote data-quote="Baron Opal II" data-source="post: 8900483" data-attributes="member: 6794067"><p>The only low level one I can recall is the 100 sp pearl for <em>identify</em>. I've made that into a common trade good. If you need to move a larger amount of money, but not so much as to want a letter of credit, "trade pearls" are available at any Merchant House. After a certain point, they always have a couple once the party is flush.</p><p></p><p>For things like <em>secret chest</em> it takes available coin, finding an appropriately skilled crafter, and time. Any large enough town or city would have such. Something like <em>raise dead,</em> the cost (5000 sp) is more than just the jewel. It is also the cleric's services, the choir to create the mood which focuses the cleric and helps call back the decedent's spirit, cost of the speak with dead ("do you want to come back?"), and so forth. Once the PC cleric is of sufficient level and wants to be able to cast it in the field, there is a kit worth 2500 sp that they can purchase from their temple.</p><p></p><p>I've been moving towards 5th and 6th level spells that are a "big deal" to have some sort of additional cost, usually in a focus but sometimes in components. 7th+ levels spells are more like one-time magic items, like scrolls, than simple castable spells.</p><p></p><p>In any case, they are accessible in the city market if you have the coin, might take some time, and not always an X sp diamond.</p></blockquote><p></p>
[QUOTE="Baron Opal II, post: 8900483, member: 6794067"] The only low level one I can recall is the 100 sp pearl for [I]identify[/I]. I've made that into a common trade good. If you need to move a larger amount of money, but not so much as to want a letter of credit, "trade pearls" are available at any Merchant House. After a certain point, they always have a couple once the party is flush. For things like [I]secret chest[/I] it takes available coin, finding an appropriately skilled crafter, and time. Any large enough town or city would have such. Something like [I]raise dead,[/I] the cost (5000 sp) is more than just the jewel. It is also the cleric's services, the choir to create the mood which focuses the cleric and helps call back the decedent's spirit, cost of the speak with dead ("do you want to come back?"), and so forth. Once the PC cleric is of sufficient level and wants to be able to cast it in the field, there is a kit worth 2500 sp that they can purchase from their temple. I've been moving towards 5th and 6th level spells that are a "big deal" to have some sort of additional cost, usually in a focus but sometimes in components. 7th+ levels spells are more like one-time magic items, like scrolls, than simple castable spells. In any case, they are accessible in the city market if you have the coin, might take some time, and not always an X sp diamond. [/QUOTE]
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How do you deal with expensive material components in your campaigns?
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