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How do you deal with food and shelter?
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<blockquote data-quote="kitsune9" data-source="post: 5418169" data-attributes="member: 18507"><p>I used to nickel and dime my players on all this stuff, but after awhile, it becomes a bookkeeping bore. </p><p></p><p>The only time where it becomes really important or where I will nitpick the issue is when the players are crossing into very harsh or hostile climes where part of the danger is not having enough water and food. I ran a desert adventure where the party did lose their team of donkeys and they had to eat one of their horses because they got lost in the desert before they found a caravan that had available supplies (at x5 the cost too).</p><p></p><p>Another adventure was the PC's trekking up into a mountain range just above the arctic circle. I flat out told them finding food and water in the frigid wastes would be extremely difficult and to expect penalties to the survival check. Also, they should expect other hazards, such as snow blindness. They bought a huge set of provisions, trade goods for the natives, and acquired pack animals that can cross the snow. </p><p></p><p>Unfortunately, D&D tends to make survival fairly easy. Roll a survival check, beat the DC, and blammo, you're good for the day. Nevertheless, I try not to bog down the game unless I'm willing to take the extra step for the players to be able to keep track of that efficiently.</p><p></p><p>If you really want to make the bookkeeping aspect of food and water a reality, create a special resource tracking form (use Excel or Word). Have the players list all their perishables on the sheet. Then as you declare each day done, pass the sheet around as the players have to tick off their water and food. A cruel DM waits until the players are well on their way into the wasteland before he springs the sheet on them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>By having the tracking form out, you now have the entire group tracking their resources on the sheet as a group and it will be something on their mind as they wander around whatever wasteland or desert you have them going to.</p></blockquote><p></p>
[QUOTE="kitsune9, post: 5418169, member: 18507"] I used to nickel and dime my players on all this stuff, but after awhile, it becomes a bookkeeping bore. The only time where it becomes really important or where I will nitpick the issue is when the players are crossing into very harsh or hostile climes where part of the danger is not having enough water and food. I ran a desert adventure where the party did lose their team of donkeys and they had to eat one of their horses because they got lost in the desert before they found a caravan that had available supplies (at x5 the cost too). Another adventure was the PC's trekking up into a mountain range just above the arctic circle. I flat out told them finding food and water in the frigid wastes would be extremely difficult and to expect penalties to the survival check. Also, they should expect other hazards, such as snow blindness. They bought a huge set of provisions, trade goods for the natives, and acquired pack animals that can cross the snow. Unfortunately, D&D tends to make survival fairly easy. Roll a survival check, beat the DC, and blammo, you're good for the day. Nevertheless, I try not to bog down the game unless I'm willing to take the extra step for the players to be able to keep track of that efficiently. If you really want to make the bookkeeping aspect of food and water a reality, create a special resource tracking form (use Excel or Word). Have the players list all their perishables on the sheet. Then as you declare each day done, pass the sheet around as the players have to tick off their water and food. A cruel DM waits until the players are well on their way into the wasteland before he springs the sheet on them. ;) By having the tracking form out, you now have the entire group tracking their resources on the sheet as a group and it will be something on their mind as they wander around whatever wasteland or desert you have them going to. [/QUOTE]
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