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How do you deal with reach with respect to height?
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<blockquote data-quote="orbitalfreak" data-source="post: 2720244" data-attributes="member: 1669"><p>I don't know that I would rule face = height here, even accounting for a rearing horse.</p><p></p><p>In the 2nd example, I would say that the horse occupies 10'x10' on the ground, threatening those squares around him (20x20 total area), and the human occupies the 10'x10' directly above the horse, and threatens squares adjacent to that box. So, ground level (horse) 20x20, five feet up (human riding) 20x20, and the five feet above that (human overhead) 20x20.</p><p></p><p>For reach weapon, have the human occupy the 10x10 block, 5' above the ground. He threatens that 10x10, and 10' more to each side, and 5' on the diagonals. He can reach the 10' out from his horse's face, except only one square on the diagonals, can reach the 10x10 above him, and an additional 10' wide (neglecting diagonals again), and the 10x10 square directly above him by 10'. Picture below:</p><p></p><p>[code]</p><p>[ ][O][O][O][O][ ]</p><p>[O][X][X][X][X][O]</p><p>[O][X][H][H][X][O] Ground level (0')</p><p>[O][X][H][H][X][O]</p><p>[O][X][X][X][X][O]</p><p>[ ][O][O][O][O][ ]</p><p></p><p>[ ][O][O][O][O][ ]</p><p>[O][X][X][X][X][O]</p><p>[O][X][R][R][X][O] Rider's level (5')</p><p>[O][X][R][R][X][O]</p><p>[O][X][X][X][X][O]</p><p>[ ][O][O][O][O][ ]</p><p></p><p>[ ][O][O][O][O][ ]</p><p>[O][X][X][X][X][O]</p><p>[O][X][X][X][X][O] Above rider (10')</p><p>[O][X][X][X][X][O]</p><p>[O][X][X][X][X][O]</p><p>[ ][O][O][O][O][ ]</p><p></p><p>[ ][ ][ ][ ][ ][ ]</p><p>[ ][ ][O][O][ ][ ]</p><p>[ ][O][O][O][O][ ]</p><p>[ ][O][O][O][O][ ] Far above rider (15')</p><p>[ ][ ][O][O][ ][ ]</p><p>[ ][ ][ ][ ][ ][ ]</p><p></p><p>R=Rider</p><p>H=Horse</p><p>X=Threatened</p><p>O=Threatened with 10' reach.</p><p>[/code]</p><p></p><p>As far as jumping is concerned. I would allow, as a full-round action, making a jump check* and attack roll all in one. If you jump up five feet, then you threaten upwards as if you were five feet off the ground (so, you, the 8 squares around you, the nine below, and the nine above). Teen feet up, you would still threaten that 27-cube box, at the 5, 10, and 15 foot levels, but not ground level (you're too high up to attack that far down). Increase the size of the threatened sphere for reach weapons, taking into account moving diagonally in a vertical sense. So, a 10' reach is up two squares, or up one and up-and-over one more. Think a vertically-oriented chessboard with a knight moving across it.</p><p></p><p>*Or a ride check to have your mount Rear up, effectively raising your threatened sphere by five feet (or 10 or 15, for exceptionally large mounts).</p></blockquote><p></p>
[QUOTE="orbitalfreak, post: 2720244, member: 1669"] I don't know that I would rule face = height here, even accounting for a rearing horse. In the 2nd example, I would say that the horse occupies 10'x10' on the ground, threatening those squares around him (20x20 total area), and the human occupies the 10'x10' directly above the horse, and threatens squares adjacent to that box. So, ground level (horse) 20x20, five feet up (human riding) 20x20, and the five feet above that (human overhead) 20x20. For reach weapon, have the human occupy the 10x10 block, 5' above the ground. He threatens that 10x10, and 10' more to each side, and 5' on the diagonals. He can reach the 10' out from his horse's face, except only one square on the diagonals, can reach the 10x10 above him, and an additional 10' wide (neglecting diagonals again), and the 10x10 square directly above him by 10'. Picture below: [code] [ ][O][O][O][O][ ] [O][X][X][X][X][O] [O][X][H][H][X][O] Ground level (0') [O][X][H][H][X][O] [O][X][X][X][X][O] [ ][O][O][O][O][ ] [ ][O][O][O][O][ ] [O][X][X][X][X][O] [O][X][R][R][X][O] Rider's level (5') [O][X][R][R][X][O] [O][X][X][X][X][O] [ ][O][O][O][O][ ] [ ][O][O][O][O][ ] [O][X][X][X][X][O] [O][X][X][X][X][O] Above rider (10') [O][X][X][X][X][O] [O][X][X][X][X][O] [ ][O][O][O][O][ ] [ ][ ][ ][ ][ ][ ] [ ][ ][O][O][ ][ ] [ ][O][O][O][O][ ] [ ][O][O][O][O][ ] Far above rider (15') [ ][ ][O][O][ ][ ] [ ][ ][ ][ ][ ][ ] R=Rider H=Horse X=Threatened O=Threatened with 10' reach. [/code] As far as jumping is concerned. I would allow, as a full-round action, making a jump check* and attack roll all in one. If you jump up five feet, then you threaten upwards as if you were five feet off the ground (so, you, the 8 squares around you, the nine below, and the nine above). Teen feet up, you would still threaten that 27-cube box, at the 5, 10, and 15 foot levels, but not ground level (you're too high up to attack that far down). Increase the size of the threatened sphere for reach weapons, taking into account moving diagonally in a vertical sense. So, a 10' reach is up two squares, or up one and up-and-over one more. Think a vertically-oriented chessboard with a knight moving across it. *Or a ride check to have your mount Rear up, effectively raising your threatened sphere by five feet (or 10 or 15, for exceptionally large mounts). [/QUOTE]
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