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How do you deal with rules laywers??!!
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<blockquote data-quote="cptg1481" data-source="post: 896775" data-attributes="member: 5360"><p><strong>Rules</strong></p><p></p><p>While we sure had our ups and downs in the begining I think we have reached an understanding. I'll always listen to thier side of a point and if it is taking too long I'll tend to err on thier side until later. I'll ask them if I'm not absolutely sure about something so we have a fair game; however, if I don't ask that means I "am" absolutely sure that I am correct and further discussion is not acceptable. Now, I love my players (think they love me too) and absolutely trust them to be fair and consistent when it comes to rules (and they trust me too).</p><p></p><p>I tend to use my players as a resource, like someone else said...I mean it is in the best interest of my monk character to know the in's and out's of the grapple rules (for example) and instead of me trying to memorize that set of rules verbatum I let him do it and consult him always when I consider a grapple with an NPC. He's more than happy to help me figure out the numbers.</p><p></p><p>Likewise, the cleric helps me when I have an NPC cleric csting spells, the fighter helps with remembering which feats work how and so on.....</p><p></p><p>I even have them help me look up stuff when its not thier turn to keep the game going, makes the job a lot easier. </p><p></p><p>My players usually even help me with my math....which is also in their best interest since while I'd never screw them intentionally, I'm not real good with absolutes.</p></blockquote><p></p>
[QUOTE="cptg1481, post: 896775, member: 5360"] [b]Rules[/b] While we sure had our ups and downs in the begining I think we have reached an understanding. I'll always listen to thier side of a point and if it is taking too long I'll tend to err on thier side until later. I'll ask them if I'm not absolutely sure about something so we have a fair game; however, if I don't ask that means I "am" absolutely sure that I am correct and further discussion is not acceptable. Now, I love my players (think they love me too) and absolutely trust them to be fair and consistent when it comes to rules (and they trust me too). I tend to use my players as a resource, like someone else said...I mean it is in the best interest of my monk character to know the in's and out's of the grapple rules (for example) and instead of me trying to memorize that set of rules verbatum I let him do it and consult him always when I consider a grapple with an NPC. He's more than happy to help me figure out the numbers. Likewise, the cleric helps me when I have an NPC cleric csting spells, the fighter helps with remembering which feats work how and so on..... I even have them help me look up stuff when its not thier turn to keep the game going, makes the job a lot easier. My players usually even help me with my math....which is also in their best interest since while I'd never screw them intentionally, I'm not real good with absolutes. [/QUOTE]
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How do you deal with rules laywers??!!
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