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How do you deal with traveling
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<blockquote data-quote="kigmatzomat" data-source="post: 1748951" data-attributes="member: 9254"><p>I do a mix of what's been posted. </p><p></p><p>In settled areas the encounters tend to be fairly easy to deal with (small pack of wolves, small beasts) though there are still risks (aerial or burrowing creatures, plus bandits). There I focus on the social aspects, providing enough NPCs with flavor that if they want to socialize they can but if not they move on. </p><p></p><p>In less settled areas I provide the option for them to get involved or continue on at their choice "you notice what appear to be wolves following you" (oh, how I love the phrase "what appear to be"!) Some attacks they avoid by speed (flight), size (1 gnome, 1 halfling, 4 humans, 1 elf, 3 dogs, 6+ horses), or intimidation factor (their pack animals wears mithril chain barding!). The flip side is that they are a *rich* prize and many foes will follow them for days to lay the perfect ambush. </p><p></p><p>Recently IMC they've gone from a well-controlled land into a magically-twisted wilderness. Other than some handwaving and a bit of social interaction, the first two hundred miles were handwaved away in a previous session with "you see the now typical elven village for several days." The last hundred and fifty have been slower, with each village approached with care and ambushes by wildlife and raiders common. Each night I make sure of their watch rotation and they sit with baited breath to find out if an attack is coming and if they'll be awake for it.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1748951, member: 9254"] I do a mix of what's been posted. In settled areas the encounters tend to be fairly easy to deal with (small pack of wolves, small beasts) though there are still risks (aerial or burrowing creatures, plus bandits). There I focus on the social aspects, providing enough NPCs with flavor that if they want to socialize they can but if not they move on. In less settled areas I provide the option for them to get involved or continue on at their choice "you notice what appear to be wolves following you" (oh, how I love the phrase "what appear to be"!) Some attacks they avoid by speed (flight), size (1 gnome, 1 halfling, 4 humans, 1 elf, 3 dogs, 6+ horses), or intimidation factor (their pack animals wears mithril chain barding!). The flip side is that they are a *rich* prize and many foes will follow them for days to lay the perfect ambush. Recently IMC they've gone from a well-controlled land into a magically-twisted wilderness. Other than some handwaving and a bit of social interaction, the first two hundred miles were handwaved away in a previous session with "you see the now typical elven village for several days." The last hundred and fifty have been slower, with each village approached with care and ambushes by wildlife and raiders common. Each night I make sure of their watch rotation and they sit with baited breath to find out if an attack is coming and if they'll be awake for it. [/QUOTE]
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