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How do you design your campaign setting?
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<blockquote data-quote="SkidAce" data-source="post: 5596588" data-attributes="member: 7706"><p>1. Get an idea, start with big picture, develop myths and gods.</p><p>2. Pick theme for major enemy/plot than throw out based on players decisions.</p><p>3. Map out starting area (small village or small city).</p><p>4. Have epiphany, revise gods slightly.</p><p>5. Outline surrounding kingdoms with a paragraph or two.</p><p>6. Play game, change things off screen based on player input.</p><p>7. Revise gods again after finding contradictions in myths.</p><p>8. Remap part of world after cool adventure gets published that needs to be fit into world.</p><p>9. Revise gods and myths to fit cross between world and new adventure.</p><p>10. Play game, modify small city based on PCs swath of destruction.</p><p>11. Create organizations to rival PCs and watch them stay off stage.</p><p>12. Revise campaign slightly (at least some gods and mythos) based on Air force making you move.</p><p>12a. As 12...based on edition change.</p><p>13. Start over and continue for 26 years. (change myths and gods as hobby)</p><p></p><p>Good times (as you can seen I am obsessed with tinkering with myths and gods as a hobby)</p></blockquote><p></p>
[QUOTE="SkidAce, post: 5596588, member: 7706"] 1. Get an idea, start with big picture, develop myths and gods. 2. Pick theme for major enemy/plot than throw out based on players decisions. 3. Map out starting area (small village or small city). 4. Have epiphany, revise gods slightly. 5. Outline surrounding kingdoms with a paragraph or two. 6. Play game, change things off screen based on player input. 7. Revise gods again after finding contradictions in myths. 8. Remap part of world after cool adventure gets published that needs to be fit into world. 9. Revise gods and myths to fit cross between world and new adventure. 10. Play game, modify small city based on PCs swath of destruction. 11. Create organizations to rival PCs and watch them stay off stage. 12. Revise campaign slightly (at least some gods and mythos) based on Air force making you move. 12a. As 12...based on edition change. 13. Start over and continue for 26 years. (change myths and gods as hobby) Good times (as you can seen I am obsessed with tinkering with myths and gods as a hobby) [/QUOTE]
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