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How do you determine a "Real Bad Dungeon Master"
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<blockquote data-quote="fafhrd" data-source="post: 2331505" data-attributes="member: 18517"><p>I had a similar occurance during my last stint as DM. I had read tons of bile directed at DMPCs and I wanted to be very careful not to trigger the righteous hatred in my group, but there were only 3 players and none of them were melee oriented. So my first time DMing, I ran them through Sunless Citadel. There they met the redoubtable:\ Erky Timbers. I figured he'd get them out of a tight spot and they'd part ways afterward.</p><p></p><p>He opened every sentence with an annoying high-pitched "MMMMMMmmmmm!" He was unfavorably multi-classed. He made bad decisions, handed out crappy advice, and would regularly be the first one down in combat.</p><p></p><p>But the players loved him. I hated playing the guy(I got stuck playing out his tropes for the next 10 levels). If he didn't regularly chime in about his love of pickles and cheeseballs or tell the party "What Garl Would Do", the group would give me a hard time. Erky eventually got ripped in half by girallons, much to my secret joy, and I thought I was done with him. But nooooo, they set out on a quest and had the gnome brought back. My attempts to make him annoying just made him endearing.</p><p></p><p>Rat Bastard Players I tell you!</p></blockquote><p></p>
[QUOTE="fafhrd, post: 2331505, member: 18517"] I had a similar occurance during my last stint as DM. I had read tons of bile directed at DMPCs and I wanted to be very careful not to trigger the righteous hatred in my group, but there were only 3 players and none of them were melee oriented. So my first time DMing, I ran them through Sunless Citadel. There they met the redoubtable:\ Erky Timbers. I figured he'd get them out of a tight spot and they'd part ways afterward. He opened every sentence with an annoying high-pitched "MMMMMMmmmmm!" He was unfavorably multi-classed. He made bad decisions, handed out crappy advice, and would regularly be the first one down in combat. But the players loved him. I hated playing the guy(I got stuck playing out his tropes for the next 10 levels). If he didn't regularly chime in about his love of pickles and cheeseballs or tell the party "What Garl Would Do", the group would give me a hard time. Erky eventually got ripped in half by girallons, much to my secret joy, and I thought I was done with him. But nooooo, they set out on a quest and had the gnome brought back. My attempts to make him annoying just made him endearing. Rat Bastard Players I tell you! [/QUOTE]
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