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How do you determine hitpoints?
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<blockquote data-quote="Azul" data-source="post: 2664217" data-attributes="member: 11779"><p>Where's the option for "Other" in that poll?</p><p></p><p>1st level is stock PHB -- Max possible roll + Con</p><p></p><p>2nd level onwards, players have a choice each time they level:</p><p></p><p>1) Take (1/2 max possible roll)+1... average roll rounded up if you prefer (d4=3, d6=4, d8=5, d10=6 and d12=7)</p><p></p><p>OR</p><p></p><p>2) Roll two dice and keep the best of the two. If you roll two ones, tough cookies and better luck next time (We've seen d6 and d8 classes turn up ones and d10 and d12 classes turn up 2s and 3s often enough to keep players edgy when rolling).</p><p></p><p>The usual trend is players almost always take option 1 with d4 hit dice, split about 50/50 on the d6 classes, about 70/30 in favour of option 2 on the d8 classes and usually roll on the d10 or d12 hit die classes. We ran the numbers and option 2 is always preferrable... on average. For the d4, most players feel the risk isn't worth the possible benefit. As the hit die gets bigger the lure of significantly more hit points becomes more tempting.</p><p></p><p>However, averages don't mean much when you've just rolled snake eyes. My more risk-averse players favour the fixed hit point option more while my gamblers and math-oriented folks trust the stats and rely on rolling the two dice.</p><p></p><p>Sometimes a player with a high hit die class will have a string of bad luck rolling and opt for option 1 just because they feel they can't afford another bad roll.</p></blockquote><p></p>
[QUOTE="Azul, post: 2664217, member: 11779"] Where's the option for "Other" in that poll? 1st level is stock PHB -- Max possible roll + Con 2nd level onwards, players have a choice each time they level: 1) Take (1/2 max possible roll)+1... average roll rounded up if you prefer (d4=3, d6=4, d8=5, d10=6 and d12=7) OR 2) Roll two dice and keep the best of the two. If you roll two ones, tough cookies and better luck next time (We've seen d6 and d8 classes turn up ones and d10 and d12 classes turn up 2s and 3s often enough to keep players edgy when rolling). The usual trend is players almost always take option 1 with d4 hit dice, split about 50/50 on the d6 classes, about 70/30 in favour of option 2 on the d8 classes and usually roll on the d10 or d12 hit die classes. We ran the numbers and option 2 is always preferrable... on average. For the d4, most players feel the risk isn't worth the possible benefit. As the hit die gets bigger the lure of significantly more hit points becomes more tempting. However, averages don't mean much when you've just rolled snake eyes. My more risk-averse players favour the fixed hit point option more while my gamblers and math-oriented folks trust the stats and rely on rolling the two dice. Sometimes a player with a high hit die class will have a string of bad luck rolling and opt for option 1 just because they feel they can't afford another bad roll. [/QUOTE]
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