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How do you determine your initial Attributes?
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<blockquote data-quote="RoughCoronet0" data-source="post: 8462325" data-attributes="member: 7031665"><p>My group rolls, 4d6 seven times. Reroll ones. Drop the worst score. Pick where the stats go. In the open so we all can verify.</p><p></p><p>Out of the many games my group have played in the last ten years, we have only had one incident of someone not taking there rolls and being allowed to roll again, and that was because they rolled so poorly; 9, 7, 7, 6, 6, 6. It was so hilariously bad that it was impressive. He later became a Kenku Npc that loves tying and untying knots.</p><p></p><p>We have also had times where someone rolled so good and decided to give themselves a dump stat by lowering on of their higher scores to a 6 or 8 for the fun of it, which we have no problem with.</p><p></p><p>It’s always worked for us, as my group tends to enjoy playing more dangerous combats and our DM’s like tweaking things to make the game a bit more challenging and hardcore in general.</p></blockquote><p></p>
[QUOTE="RoughCoronet0, post: 8462325, member: 7031665"] My group rolls, 4d6 seven times. Reroll ones. Drop the worst score. Pick where the stats go. In the open so we all can verify. Out of the many games my group have played in the last ten years, we have only had one incident of someone not taking there rolls and being allowed to roll again, and that was because they rolled so poorly; 9, 7, 7, 6, 6, 6. It was so hilariously bad that it was impressive. He later became a Kenku Npc that loves tying and untying knots. We have also had times where someone rolled so good and decided to give themselves a dump stat by lowering on of their higher scores to a 6 or 8 for the fun of it, which we have no problem with. It’s always worked for us, as my group tends to enjoy playing more dangerous combats and our DM’s like tweaking things to make the game a bit more challenging and hardcore in general. [/QUOTE]
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How do you determine your initial Attributes?
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