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How do you discribe combat?
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<blockquote data-quote="Herremann the Wise" data-source="post: 2790707" data-attributes="member: 11300"><p>Hmmm... I can understand where you are coming from here but I'm not too sure we are as opposite as what you think. What I am highlighting here is the channel by which you the DM communicate with the players. This needs to be as clear and consistent as possible. However, the message you then send through that "perfect" channel can be as muddied as you want if that is the mood/atmosphere/conditions you are trying to convey. </p><p></p><p>The battlemat and figures do give you a satellite image feel, however, it is then up to the players not to metagame. Some of my players are pretty "anal" when it comes to this so on the whole, I trust my group. If I were DMing a younger/less experienced/different group, it would most likely be something I would keep an eye on.</p><p></p><p>By the way, if I'm doing a special encounter and I want to up the tension to match the conditions, (dark/minimal lighting, frenetic combat) I'll run a combat without battlemap or minis. For my upcoming game in fact, I'm planning an encounter exactly like this.</p><p></p><p>Anyway, what I wrote above is pretty much my guidelines. I don't follow them as well as I'd like at times but they are certainly handy to keep in the back of the mind.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 2790707, member: 11300"] Hmmm... I can understand where you are coming from here but I'm not too sure we are as opposite as what you think. What I am highlighting here is the channel by which you the DM communicate with the players. This needs to be as clear and consistent as possible. However, the message you then send through that "perfect" channel can be as muddied as you want if that is the mood/atmosphere/conditions you are trying to convey. The battlemat and figures do give you a satellite image feel, however, it is then up to the players not to metagame. Some of my players are pretty "anal" when it comes to this so on the whole, I trust my group. If I were DMing a younger/less experienced/different group, it would most likely be something I would keep an eye on. By the way, if I'm doing a special encounter and I want to up the tension to match the conditions, (dark/minimal lighting, frenetic combat) I'll run a combat without battlemap or minis. For my upcoming game in fact, I'm planning an encounter exactly like this. Anyway, what I wrote above is pretty much my guidelines. I don't follow them as well as I'd like at times but they are certainly handy to keep in the back of the mind. Best Regards Herremann the Wise [/QUOTE]
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