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*Pathfinder & Starfinder
how do you do? (3.5 material)
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<blockquote data-quote="Voadam" data-source="post: 6511165" data-attributes="member: 2209"><p>Player material like spells and feats and classes I treat as options that need to be reviewed before approving for use by a player.</p><p></p><p>I've used 3e modules and monsters in my pathfinder games.</p><p></p><p>For monsters and NPCs I sometimes use the pathfinder equivalents (particularly for core out of the book monsters). Sometimes I use the d20 version with pathfinder equivalents for certain things (feats and spells and monster type traits). Sometimes I use the d20 version straight even when it is different from the pathfinder versions (statted out NPC sorcerers without bloodlines). Usually I just need to be ready to figure out a CMB/D if it comes up, decide whether to convert poison, and add hp to certain undead to use stuff straight from the d20 versions without sweating little things like the exact number of feats or skills.</p><p></p><p>As a DM ease of prep and use is a high priority.</p></blockquote><p></p>
[QUOTE="Voadam, post: 6511165, member: 2209"] Player material like spells and feats and classes I treat as options that need to be reviewed before approving for use by a player. I've used 3e modules and monsters in my pathfinder games. For monsters and NPCs I sometimes use the pathfinder equivalents (particularly for core out of the book monsters). Sometimes I use the d20 version with pathfinder equivalents for certain things (feats and spells and monster type traits). Sometimes I use the d20 version straight even when it is different from the pathfinder versions (statted out NPC sorcerers without bloodlines). Usually I just need to be ready to figure out a CMB/D if it comes up, decide whether to convert poison, and add hp to certain undead to use stuff straight from the d20 versions without sweating little things like the exact number of feats or skills. As a DM ease of prep and use is a high priority. [/QUOTE]
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