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How do you do NPCs?
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<blockquote data-quote="Betote" data-source="post: 4071971" data-attributes="member: 52055"><p>It all depends on the pace and focus of the scene (please forgive me for using WoDisms <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />). If I want to move things on, I speak on third person as in "the king's counselor discusses with you about your reward and any advance payment; roll Diplomacy". If I think it's an encounter I'd like to roleplay, I use first person. But, most of all, I react to my player's choice: 3rd person if they say "I talk to the drunk to see if he has any information" and 1st if i get a "Greetings, fair fellow. Have you perchance seen anything unusual around these pleasant lands lately?"</p><p></p><p>I don't use voices nor accents very often, but I've found that having a little catchphrase for each one of the main characters helps the players to recognize them. For example, when I was running the Age of Worms, I made Allustan end his most long speeches with a humming; a vampire warrior who was a servant of Stradht in another campaign always announced his coming with a distinctive laugh... I've found it more useful and less prone to goofiness than creating voices, which more often than not ended up being famous people impersonations <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Betote, post: 4071971, member: 52055"] It all depends on the pace and focus of the scene (please forgive me for using WoDisms :P). If I want to move things on, I speak on third person as in "the king's counselor discusses with you about your reward and any advance payment; roll Diplomacy". If I think it's an encounter I'd like to roleplay, I use first person. But, most of all, I react to my player's choice: 3rd person if they say "I talk to the drunk to see if he has any information" and 1st if i get a "Greetings, fair fellow. Have you perchance seen anything unusual around these pleasant lands lately?" I don't use voices nor accents very often, but I've found that having a little catchphrase for each one of the main characters helps the players to recognize them. For example, when I was running the Age of Worms, I made Allustan end his most long speeches with a humming; a vampire warrior who was a servant of Stradht in another campaign always announced his coming with a distinctive laugh... I've found it more useful and less prone to goofiness than creating voices, which more often than not ended up being famous people impersonations :D [/QUOTE]
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