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*Pathfinder & Starfinder
How do you envision the game?
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<blockquote data-quote="S'mon" data-source="post: 5627331" data-attributes="member: 463"><p>I envision the battles as taking place in real-time, but the characters aren't constantly acting, they have their action-reaction cycle (or Boyd's OODA Observe Orient Decide Act loop) which AIR is said to be around 3-5 seconds for a single soldier, similar to the 6-second combat round. So characters are spending some time static observing what is going on & deciding what to do; their actions are not fully simultaneous - the in-world reality is somewhere between simultaneous and fully turn-based.</p><p></p><p>Also in large battles I take it that rounds are somewhat longer than 6 seconds as the OODA loop will take longer in a more complex environment; up to around 18 seconds when there are hundreds of combatants. Conversely in a 1-1 dual the rounds will only be 2-3 seconds.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5627331, member: 463"] I envision the battles as taking place in real-time, but the characters aren't constantly acting, they have their action-reaction cycle (or Boyd's OODA Observe Orient Decide Act loop) which AIR is said to be around 3-5 seconds for a single soldier, similar to the 6-second combat round. So characters are spending some time static observing what is going on & deciding what to do; their actions are not fully simultaneous - the in-world reality is somewhere between simultaneous and fully turn-based. Also in large battles I take it that rounds are somewhat longer than 6 seconds as the OODA loop will take longer in a more complex environment; up to around 18 seconds when there are hundreds of combatants. Conversely in a 1-1 dual the rounds will only be 2-3 seconds. [/QUOTE]
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How do you envision the game?
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