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General Tabletop Discussion
*Pathfinder & Starfinder
How do you explain overnight Healing in your game?
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<blockquote data-quote="Cadfan" data-source="post: 4871933" data-attributes="member: 40961"><p>I don't explain it, really. The cleric (or whoever) has tons of healing powers and the party has half a day to muck about with them. Eventually, everyone's fixed.</p><p> </p><p>Its a lot like how I explained healing from zero hit points, dragging on the ground, your intestines hanging out, to completely healthy and a-ok in approximately three days during 3e. Or how you can be unconscious on the ground, bleeding out, and then suddenly able to do cartwheels and acrobatics and run marathons, all because someone slapped a bandage on you and you took an eight hour breather. The rules dictated that it happened, its completely ridiculous, but no one ever cared because the cleric got there first and magicked away the problem.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4871933, member: 40961"] I don't explain it, really. The cleric (or whoever) has tons of healing powers and the party has half a day to muck about with them. Eventually, everyone's fixed. Its a lot like how I explained healing from zero hit points, dragging on the ground, your intestines hanging out, to completely healthy and a-ok in approximately three days during 3e. Or how you can be unconscious on the ground, bleeding out, and then suddenly able to do cartwheels and acrobatics and run marathons, all because someone slapped a bandage on you and you took an eight hour breather. The rules dictated that it happened, its completely ridiculous, but no one ever cared because the cleric got there first and magicked away the problem. [/QUOTE]
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How do you explain overnight Healing in your game?
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