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How do you explain PC absences when a player has to miss a session?
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<blockquote data-quote="ccs" data-source="post: 8050704" data-attributes="member: 6803664"><p>In my Sunday game its incredibly rare for a player to miss a session. In this group we just bust out a boardgames for the evening..</p><p></p><p>My Thursday game is much more prone to someone being absent- shift changes/overtime for some, kids for one, two sometimes have school(college) reasons.</p><p>In our last session the clerics player was absent.</p><p>Conveniently the party is in Waterdeep enjoying some downtime. (Though im TRYING to get them involved in Dragon Heist). So he's just off doing his own thing for a bit while the other three take care of some of their own goals. Worked out that it was just one less person I had to shift the spotlight to.</p><p></p><p>But how it gets handled in the Thursday game varies by the situation the pcs are in.</p><p></p><p>I think I'm going to do something much more concrete though in a future campaign.</p><p>I'm going to steal an idea from the DC Comics character Adam Strange (who steals the idea from Warlord of Mars).</p><p>Very early on the PCs will find them selves summoned into an adventure far far away. Adam Strange? He's hit by a sci-fi energy beam & transported to an alien planet ala Warlord of Mars.</p><p>Well D&D has all kinds of magic, Summon spells. Horns of Valhalla, various cards, etc. so....</p><p>When someone's missing? They'll get summoned off to Far Far Away. When they return? Their character is sent back to the party.</p></blockquote><p></p>
[QUOTE="ccs, post: 8050704, member: 6803664"] In my Sunday game its incredibly rare for a player to miss a session. In this group we just bust out a boardgames for the evening.. My Thursday game is much more prone to someone being absent- shift changes/overtime for some, kids for one, two sometimes have school(college) reasons. In our last session the clerics player was absent. Conveniently the party is in Waterdeep enjoying some downtime. (Though im TRYING to get them involved in Dragon Heist). So he's just off doing his own thing for a bit while the other three take care of some of their own goals. Worked out that it was just one less person I had to shift the spotlight to. But how it gets handled in the Thursday game varies by the situation the pcs are in. I think I'm going to do something much more concrete though in a future campaign. I'm going to steal an idea from the DC Comics character Adam Strange (who steals the idea from Warlord of Mars). Very early on the PCs will find them selves summoned into an adventure far far away. Adam Strange? He's hit by a sci-fi energy beam & transported to an alien planet ala Warlord of Mars. Well D&D has all kinds of magic, Summon spells. Horns of Valhalla, various cards, etc. so.... When someone's missing? They'll get summoned off to Far Far Away. When they return? Their character is sent back to the party. [/QUOTE]
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How do you explain PC absences when a player has to miss a session?
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