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How Do You Explain Spontaneous Spellcasters In Your Campaign?
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<blockquote data-quote="hopeless" data-source="post: 3364624" data-attributes="member: 36349"><p><strong>Regarding sorcerors</strong></p><p></p><p>Well I have always tried to go towards having some kind of explanation for their abilities unfortunately in the games I've run a sorceror in the dm has viewed them as being entirely dependent on scrolls and wizards for spells ignoring the fact its supposed to be an entirely different character class kile the druid is to the cleric and please do not get me started on that abomination of a class known as the Favoured Soul or as I prefer to call it the other half of the sorceror class they split up just so they wouldn't have everyone going for a class that can call upon both arcane and divine spells as part of their known spells and would have d6 for hp even though wizards are supposed to have d4 for hp because they're indoors studying all day whilst the sorceror doesn't have to... so if thats actually the case why yhe heck does it still hve a d4 HD?</p><p>Hmmm....</p><p></p><p>When i ran the game the first time I allows the sorceror a d6 hd, 3 bonus class skills and ignored the rule they are dependent on another class for their spells, the second time i ran it under living greyhawk rules so reverted to type and the third time didn't even bother.</p><p></p><p>Guess I'm not sticking to my guns...</p><p></p><p>Take care and all the best!</p></blockquote><p></p>
[QUOTE="hopeless, post: 3364624, member: 36349"] [b]Regarding sorcerors[/b] Well I have always tried to go towards having some kind of explanation for their abilities unfortunately in the games I've run a sorceror in the dm has viewed them as being entirely dependent on scrolls and wizards for spells ignoring the fact its supposed to be an entirely different character class kile the druid is to the cleric and please do not get me started on that abomination of a class known as the Favoured Soul or as I prefer to call it the other half of the sorceror class they split up just so they wouldn't have everyone going for a class that can call upon both arcane and divine spells as part of their known spells and would have d6 for hp even though wizards are supposed to have d4 for hp because they're indoors studying all day whilst the sorceror doesn't have to... so if thats actually the case why yhe heck does it still hve a d4 HD? Hmmm.... When i ran the game the first time I allows the sorceror a d6 hd, 3 bonus class skills and ignored the rule they are dependent on another class for their spells, the second time i ran it under living greyhawk rules so reverted to type and the third time didn't even bother. Guess I'm not sticking to my guns... Take care and all the best! [/QUOTE]
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