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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How do you feel about 4E right *now*? (week of 1/21/08)
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<blockquote data-quote="Mouseferatu" data-source="post: 4005613" data-attributes="member: 1288"><p>Well...</p><p></p><p>I've finally been told that it's okay to talk about my opinions in a little more detail.</p><p></p><p>As most of you already know, I've been both playtesting and working on 4E material. I can't say what, of course. But it does mean that I've had the rules for months now, and have been playing in an ongoing 4E campaign with a group of NDAed playtesters.</p><p></p><p>What I am about to offer are my true feelings. Anyone who feels like dismissing what I have to say because of any assumed bias is cordially invited to stop reading now.</p><p></p><p>When I first heard about 4E, I knew I'd have to learn the rules so I could keep working. But I was fully prepared to do so only for professional reasons, and keep playing 3.5 in my own campaigns.</p><p></p><p>That has, thankfully, turned out to be utterly unnecessary. I am absolutely in love the 4E system, to the point where I'm not sure I would even be willing to play 3.5 again. Seriously; I like the system <em>that much</em> more.</p><p></p><p>The mechanics are more intuitive, the characters more mechanically interesting and--here's the big one--I haven't found D&D combat this exciting in <em>years</em>. I'm having a blast with this campaign.</p><p></p><p>Are there a few things I'd like to see done differently? I think that goes without saying. There's no such thing as a perfect system for anyone. But on a scale of 1 to 10, measuring to what extent I like and agree with all the changes, 4E easily rates an 8.5 to 9.</p><p></p><p>I'm sold--not just as a writer, but as a fan of the game who's been playing since 1983.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 4005613, member: 1288"] Well... I've finally been told that it's okay to talk about my opinions in a little more detail. As most of you already know, I've been both playtesting and working on 4E material. I can't say what, of course. But it does mean that I've had the rules for months now, and have been playing in an ongoing 4E campaign with a group of NDAed playtesters. What I am about to offer are my true feelings. Anyone who feels like dismissing what I have to say because of any assumed bias is cordially invited to stop reading now. When I first heard about 4E, I knew I'd have to learn the rules so I could keep working. But I was fully prepared to do so only for professional reasons, and keep playing 3.5 in my own campaigns. That has, thankfully, turned out to be utterly unnecessary. I am absolutely in love the 4E system, to the point where I'm not sure I would even be willing to play 3.5 again. Seriously; I like the system [i]that much[/i] more. The mechanics are more intuitive, the characters more mechanically interesting and--here's the big one--I haven't found D&D combat this exciting in [i]years[/i]. I'm having a blast with this campaign. Are there a few things I'd like to see done differently? I think that goes without saying. There's no such thing as a perfect system for anyone. But on a scale of 1 to 10, measuring to what extent I like and agree with all the changes, 4E easily rates an 8.5 to 9. I'm sold--not just as a writer, but as a fan of the game who's been playing since 1983. [/QUOTE]
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How do you feel about 4E right *now*? (week of 1/21/08)
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