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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How do you feel about 4E right *now*? (week of 1/21/08)
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<blockquote data-quote="jolt" data-source="post: 4006983" data-attributes="member: 18142"><p>Thumbs down for me.</p><p></p><p>I like some of the "game-bloat" they've gotten rid of but that's about it. I like the promise of more balance between classes at different levels but have seen nothing to back that claim up.</p><p></p><p>Too little time between editions.</p><p>Too much $ invested in 3.X; unwilling to do so again for 4.X (especially if they're decreasing time between editions).</p><p>Lack of true specialist wizards (this was a real blow to me).</p><p>Was initially excited about the "more options" idea but is actually seems like we're getting less (e.g. no true specialist wizards). I see different options, not more.</p><p>Move towards the "contemporary rpg" model where the rules favor playing the game a certain way. And if you don't then you're, however indirectly, punished or made to do more work. When D&D stops being generic, it stops being D&D.</p><p>Not willing to wait till PHB & DMG 3 second printing to get things that I thought should have been there from the beginning; especially when it something thats already been around in the past.</p><p>Won't want to buy the rehash of 4.0 material when 4.5 comes out.</p><p>Not willing to pay $ for lots of fluff 'n stuff I won't use (Dragonborn, Tieflings, etc.) and that doesn't fit in my homebrew anyway.</p><p>No interest in paying extra money for things like DDI to get content I can't get anywhere else; especially as they've stated they want to increase the digital presence of the game.</p><p></p><p>I could go on but I'm not going to convince anyone here of anything at this point no matter what I say or how I say it.</p><p></p><p>I agree with Pinotage, I may take the things I like from 4E and incorporate it into my current world. That seems easier to me than a complete rehash.</p><p></p><p>jolt</p></blockquote><p></p>
[QUOTE="jolt, post: 4006983, member: 18142"] Thumbs down for me. I like some of the "game-bloat" they've gotten rid of but that's about it. I like the promise of more balance between classes at different levels but have seen nothing to back that claim up. Too little time between editions. Too much $ invested in 3.X; unwilling to do so again for 4.X (especially if they're decreasing time between editions). Lack of true specialist wizards (this was a real blow to me). Was initially excited about the "more options" idea but is actually seems like we're getting less (e.g. no true specialist wizards). I see different options, not more. Move towards the "contemporary rpg" model where the rules favor playing the game a certain way. And if you don't then you're, however indirectly, punished or made to do more work. When D&D stops being generic, it stops being D&D. Not willing to wait till PHB & DMG 3 second printing to get things that I thought should have been there from the beginning; especially when it something thats already been around in the past. Won't want to buy the rehash of 4.0 material when 4.5 comes out. Not willing to pay $ for lots of fluff 'n stuff I won't use (Dragonborn, Tieflings, etc.) and that doesn't fit in my homebrew anyway. No interest in paying extra money for things like DDI to get content I can't get anywhere else; especially as they've stated they want to increase the digital presence of the game. I could go on but I'm not going to convince anyone here of anything at this point no matter what I say or how I say it. I agree with Pinotage, I may take the things I like from 4E and incorporate it into my current world. That seems easier to me than a complete rehash. jolt [/QUOTE]
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How do you feel about 4E right *now*? (week of 1/21/08)
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