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How do you feel about DM PCs?
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<blockquote data-quote="haakon1" data-source="post: 3269585" data-attributes="member: 25619"><p>Are you asking about mine?</p><p></p><p>I'd say mine is a PC. Two reasons:</p><p>1) He's been with the party since they first recruited him (along with a few others who have died off or retired since) as a NPC in a tavern at the Keep on the Borderlands.</p><p>2) I treat him like I would any other PC in the big (8 character, 6 players plus DM) party.</p><p>3) Together, that means he doesn't know anything special that the PC's don't already know (though in some cases the players forget). Nobody takes his opinions as being especially right or wrong. I can and do separate my knowledge from his knowledge, as I'd do with any NPC . . . or any PC.</p><p></p><p>He's definitely not the decision maker -- the party has an elected leader, and it's not him. The leader, who is a lower class grunt fighter, has an "interesting" storm but comradely relationship with my noble-birth (but younger son, didn't inherit anything) educated scholarly type. A bit like O'Neil and Dr. Jackson in StarGate SG1.</p><p></p><p>He's not the best spellcaster (taking a level of sorcerer means he has more supporting spells to give, but can't cast as high level -- he's limited to 2nd level spells when the party is 5th-7th level). I enjoy role-playing him, and the other players enjoy him too. He's neither the least nor most respected/influential member of the party. Least respected would be the silly druid PC -- who is getting less silly lately -- and most respected is probably the leader/main swordarm or the clever, crafty monk.</p><p></p><p>Basically, he's one of the gang. It's similar to how one of the players is running two characters (doesn't much matter on email) or how one of the players inherited an NPC now turned PC of a different gender from the player. Essentially, over email, the lines between player and character are sharper, while the line between NPC and PC is more easily crossed. From a role-playing depth POV, it's a neat experiment. From a speed of combat perspective, ugh, it's lucky we're all patient! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="haakon1, post: 3269585, member: 25619"] Are you asking about mine? I'd say mine is a PC. Two reasons: 1) He's been with the party since they first recruited him (along with a few others who have died off or retired since) as a NPC in a tavern at the Keep on the Borderlands. 2) I treat him like I would any other PC in the big (8 character, 6 players plus DM) party. 3) Together, that means he doesn't know anything special that the PC's don't already know (though in some cases the players forget). Nobody takes his opinions as being especially right or wrong. I can and do separate my knowledge from his knowledge, as I'd do with any NPC . . . or any PC. He's definitely not the decision maker -- the party has an elected leader, and it's not him. The leader, who is a lower class grunt fighter, has an "interesting" storm but comradely relationship with my noble-birth (but younger son, didn't inherit anything) educated scholarly type. A bit like O'Neil and Dr. Jackson in StarGate SG1. He's not the best spellcaster (taking a level of sorcerer means he has more supporting spells to give, but can't cast as high level -- he's limited to 2nd level spells when the party is 5th-7th level). I enjoy role-playing him, and the other players enjoy him too. He's neither the least nor most respected/influential member of the party. Least respected would be the silly druid PC -- who is getting less silly lately -- and most respected is probably the leader/main swordarm or the clever, crafty monk. Basically, he's one of the gang. It's similar to how one of the players is running two characters (doesn't much matter on email) or how one of the players inherited an NPC now turned PC of a different gender from the player. Essentially, over email, the lines between player and character are sharper, while the line between NPC and PC is more easily crossed. From a role-playing depth POV, it's a neat experiment. From a speed of combat perspective, ugh, it's lucky we're all patient! :p [/QUOTE]
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