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How do you feel about factions in RPGs?
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<blockquote data-quote="Fenris-77" data-source="post: 8022388" data-attributes="member: 6993955"><p>I find factions far more interesting when their design indexes motivation, purpose, and action. Really, that usually means that they're defined more like characters than anything else with comparable rankings or stats of some kind. As mentioned above, this is far more useful when it's specific and when there's conflict. Having a faction called "the kings court" is pretty bloody useless IMO. But if a noble faction is the traditionalists, say, who are trying to overthrow the current king and return the realm to a republic, now you have something interesting. Same thing with things like the Thieves Guild. That's a crap faction most of the time I've seen it done up, it's just a list of some NPCs and an overview of some illegal activities. Blargh. I want to know where the conflict is. Not even necessarily between organized crime groups, but things like, 'currently stacking the senate with candidates they either already control or have suborned'. Whatever the specifics, I want them. I don't need a list of NPCs and a name. I want to know where they're influential, what their resources are, and how they go about 'conflict'. The Inquisition, for example, flexes it's influence a lot differently than the Guild of Mercers. Anyway, that's my two cents.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 8022388, member: 6993955"] I find factions far more interesting when their design indexes motivation, purpose, and action. Really, that usually means that they're defined more like characters than anything else with comparable rankings or stats of some kind. As mentioned above, this is far more useful when it's specific and when there's conflict. Having a faction called "the kings court" is pretty bloody useless IMO. But if a noble faction is the traditionalists, say, who are trying to overthrow the current king and return the realm to a republic, now you have something interesting. Same thing with things like the Thieves Guild. That's a crap faction most of the time I've seen it done up, it's just a list of some NPCs and an overview of some illegal activities. Blargh. I want to know where the conflict is. Not even necessarily between organized crime groups, but things like, 'currently stacking the senate with candidates they either already control or have suborned'. Whatever the specifics, I want them. I don't need a list of NPCs and a name. I want to know where they're influential, what their resources are, and how they go about 'conflict'. The Inquisition, for example, flexes it's influence a lot differently than the Guild of Mercers. Anyway, that's my two cents. [/QUOTE]
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