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General Tabletop Discussion
*Dungeons & Dragons
How do you feel about games without Feats and Multiclassing?
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<blockquote data-quote="DEFCON 1" data-source="post: 8266928" data-attributes="member: 7006"><p>Yep. They are almost completely unconnected. Which is why anything related to the board game only truly matters when playing the board game and not when playing the character. But we purposefully suspend our disbelief and try to make them connect together as though one matters to the other.</p><p></p><p>We see 'STR +4' on our character sheet, and we suspend our disbelief by thinking that actually makes our character "strong". But it doesn't. It never has. Our character isn't "strong" just because the number says so. After all... I can roleplay my character as not being able to lift anything whatsoever regardless of what is written on the sheet. Just like players ALL THE TIME use Intelligence as their "dump stat" and yet play their character the same exact way using their own skills as a player to come up with ideas and solve problems. That -1 in INT meant <em>nothing</em> to the character.</p><p></p><p>And that's exactly why mechanics themselves are nothing but ideas that we use to imagine and roleplay how our character is. But they do not ACTUALLY influence our characters at all. They inform us how we should imagine and roleplay... but they do not actually force us to.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8266928, member: 7006"] Yep. They are almost completely unconnected. Which is why anything related to the board game only truly matters when playing the board game and not when playing the character. But we purposefully suspend our disbelief and try to make them connect together as though one matters to the other. We see 'STR +4' on our character sheet, and we suspend our disbelief by thinking that actually makes our character "strong". But it doesn't. It never has. Our character isn't "strong" just because the number says so. After all... I can roleplay my character as not being able to lift anything whatsoever regardless of what is written on the sheet. Just like players ALL THE TIME use Intelligence as their "dump stat" and yet play their character the same exact way using their own skills as a player to come up with ideas and solve problems. That -1 in INT meant [I]nothing[/I] to the character. And that's exactly why mechanics themselves are nothing but ideas that we use to imagine and roleplay how our character is. But they do not ACTUALLY influence our characters at all. They inform us how we should imagine and roleplay... but they do not actually force us to. [/QUOTE]
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How do you feel about games without Feats and Multiclassing?
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