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General Tabletop Discussion
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How do you feel about games without Feats and Multiclassing?
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<blockquote data-quote="Arilyn" data-source="post: 8266938" data-attributes="member: 6816042"><p>I enjoy feats a lot. They give teeth to my roleplaying and provide back up my character's personality. </p><p></p><p>Right now I have a fighter (echo knight). He is all about the balance between the physical and mental, and his wisdom is higher than his strength, which is a 14. His ultimate goal is to get his stats in as much balance as possible. Because he has a focus on wisdom, it felt odd not to have proficiency in wisdom saves, so he has Resilience - - wisdom. </p><p></p><p>Without this feat, my fighter not having proficiency in wis saves would clash with my picture of him. I guess he could keep pushing up wisdom but then he'd be neglecting his other stats, and he's working on bringing them into balance.</p></blockquote><p></p>
[QUOTE="Arilyn, post: 8266938, member: 6816042"] I enjoy feats a lot. They give teeth to my roleplaying and provide back up my character's personality. Right now I have a fighter (echo knight). He is all about the balance between the physical and mental, and his wisdom is higher than his strength, which is a 14. His ultimate goal is to get his stats in as much balance as possible. Because he has a focus on wisdom, it felt odd not to have proficiency in wisdom saves, so he has Resilience - - wisdom. Without this feat, my fighter not having proficiency in wis saves would clash with my picture of him. I guess he could keep pushing up wisdom but then he'd be neglecting his other stats, and he's working on bringing them into balance. [/QUOTE]
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How do you feel about games without Feats and Multiclassing?
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