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General Tabletop Discussion
*Pathfinder & Starfinder
How Do you Feel About Healing Surges? (Read First!)
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<blockquote data-quote="DEFCON 1" data-source="post: 5897132" data-attributes="member: 7006"><p>Well, that makes sense then, doesn't it? If you only have a single leader in 4E but you had 4 healers plus the spellthief in 3.5, then of course you had more healing in 3.5. My 4E group had a warlord, cleric, paladin, ranger with cleric multiclass, and everyone had Second Wind. So we had lots of in-combat hit point recovery.</p><p></p><p>But my point actually cuts across all editions. Restrict in-combat healing regardless of the game, and the fights go quicker. I also daresay they go a little less recklessly, because if the tank PC knows he doesn't have a host of healing coming his way to make up for any bad or non-existant planning or tactics on his part... he might put a little more thought into the best way to approach a fight.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5897132, member: 7006"] Well, that makes sense then, doesn't it? If you only have a single leader in 4E but you had 4 healers plus the spellthief in 3.5, then of course you had more healing in 3.5. My 4E group had a warlord, cleric, paladin, ranger with cleric multiclass, and everyone had Second Wind. So we had lots of in-combat hit point recovery. But my point actually cuts across all editions. Restrict in-combat healing regardless of the game, and the fights go quicker. I also daresay they go a little less recklessly, because if the tank PC knows he doesn't have a host of healing coming his way to make up for any bad or non-existant planning or tactics on his part... he might put a little more thought into the best way to approach a fight. [/QUOTE]
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How Do you Feel About Healing Surges? (Read First!)
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