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How Do You Feel About Published Adventures as a GM?
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<blockquote data-quote="Golden Bee" data-source="post: 9353714" data-attributes="member: 7041055"><p>I thought it would be a more popular opinion, but I absolutely love running published modules! I don’t run everything I read… Nevertheless, there are a dozen scenarios I’ve run where I couldn’t come up with the concept for if you gave me a pencil, a pad, and a decade.</p><p></p><p>Especially for obscure games (Like <em>Bedlam Hall</em>), the modules let you know what the game is supposed to be like. I challenge all the creative people here to come up with something as good for Spirit of ‘77 as “Nine Lives in the Fast Lane”. Amazing comedic set up, and assortment of ways for it to play out, and a twist that has delighted group after group of players.</p><p></p><p>I’d like to shout out the following ones in particular, and my teasers from <a href="https://forums.somethingawful.com/showthread.php?threadid=3460258&userid=159072&perpage=40&pagenumber=9" target="_blank">my writeups</a>:</p><p></p><p></p><p><strong>SHUT IN</strong> by F. Wesley Schneider and James L. Sutter</p><p><em>The periodicals would elide the less heroic details, like Connie smashing a septuagenarian from behind with a baseball bat to protect Florence from a 140-pound attack dog.</em></p><p></p><p><strong>Gallery of Souls!</strong> by Magnus Seter and Petter Nallo</p><p><em>He prepared to sacrifice a mystically gifted artist to the goddess Morta. The art collector was to be the new Roman emperor, a Caesar to rule over the living and the dead.</em></p><p></p><p><strong>Race the Snake!</strong> by John Simcoe</p><p><em>“Keep the assassin alive or my daughter’s a dead woman.”</em></p><p></p><p><strong>The Wives of March!</strong> By Caleb Stokes</p><p><em>If this pulp adventure had a cover, it would have a one-eared ruffian hanging from the third-floor balcony of the DeSoto hotel in Savannah Georgia, grabbing onto Aldous Bingen’s pant leg.</em></p><p></p><p><strong> To end all Wars! By Paul "Wiggy" Wade-Williams</strong></p><p><em>“That’s a Matisse,” sighed Valeira. “People will bomb just about anything.”</em></p></blockquote><p></p>
[QUOTE="Golden Bee, post: 9353714, member: 7041055"] I thought it would be a more popular opinion, but I absolutely love running published modules! I don’t run everything I read… Nevertheless, there are a dozen scenarios I’ve run where I couldn’t come up with the concept for if you gave me a pencil, a pad, and a decade. Especially for obscure games (Like [I]Bedlam Hall[/I]), the modules let you know what the game is supposed to be like. I challenge all the creative people here to come up with something as good for Spirit of ‘77 as “Nine Lives in the Fast Lane”. Amazing comedic set up, and assortment of ways for it to play out, and a twist that has delighted group after group of players. I’d like to shout out the following ones in particular, and my teasers from [URL='https://forums.somethingawful.com/showthread.php?threadid=3460258&userid=159072&perpage=40&pagenumber=9']my writeups[/URL]: [B]SHUT IN[/B] by F. Wesley Schneider and James L. Sutter [I]The periodicals would elide the less heroic details, like Connie smashing a septuagenarian from behind with a baseball bat to protect Florence from a 140-pound attack dog.[/I] [B]Gallery of Souls![/B] by Magnus Seter and Petter Nallo [I]He prepared to sacrifice a mystically gifted artist to the goddess Morta. The art collector was to be the new Roman emperor, a Caesar to rule over the living and the dead.[/I] [B]Race the Snake![/B] by John Simcoe [I]“Keep the assassin alive or my daughter’s a dead woman.”[/I] [B]The Wives of March![/B] By Caleb Stokes [I]If this pulp adventure had a cover, it would have a one-eared ruffian hanging from the third-floor balcony of the DeSoto hotel in Savannah Georgia, grabbing onto Aldous Bingen’s pant leg.[/I] [B] To end all Wars! By Paul "Wiggy" Wade-Williams[/B] [I]“That’s a Matisse,” sighed Valeira. “People will bomb just about anything.”[/I] [/QUOTE]
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