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General Tabletop Discussion
*TTRPGs General
How Do You Feel About Published Adventures as a GM?
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<blockquote data-quote="TheSword" data-source="post: 9359435" data-attributes="member: 6879661"><p>You’re right and I don’t think describing layouts and facts about a place is pre-scripting.</p><p></p><p>You’re probably good at making that seem dynamic and responsive and making decisions about what would happen based on those descriptions. So don’t need any extra text.</p><p></p><p>For those that think pre-scripting is bad. I would say for folks who aren’t that experienced or simply don’t want to improvise on the fly, it can lead locations seeming static and unrealistic. Which can be unsatiafying.</p><p></p><p>For instance if the temple is attacked I quite like a sidebar that says that 2 cultists from the refectory in area 7 reinforce the guard post at location 4 and the remainder head to the main chapel at location 12. Plus other information. I also really like a little bit of text on how NpCs will react tactically. It doesn’t always work out that way, but I’d rather something than just a room with a list of contents.</p><p></p><p>Not sure if I’ve explained that very well.</p></blockquote><p></p>
[QUOTE="TheSword, post: 9359435, member: 6879661"] You’re right and I don’t think describing layouts and facts about a place is pre-scripting. You’re probably good at making that seem dynamic and responsive and making decisions about what would happen based on those descriptions. So don’t need any extra text. For those that think pre-scripting is bad. I would say for folks who aren’t that experienced or simply don’t want to improvise on the fly, it can lead locations seeming static and unrealistic. Which can be unsatiafying. For instance if the temple is attacked I quite like a sidebar that says that 2 cultists from the refectory in area 7 reinforce the guard post at location 4 and the remainder head to the main chapel at location 12. Plus other information. I also really like a little bit of text on how NpCs will react tactically. It doesn’t always work out that way, but I’d rather something than just a room with a list of contents. Not sure if I’ve explained that very well. [/QUOTE]
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How Do You Feel About Published Adventures as a GM?
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