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How Do You Feel About Randomness?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9327783" data-attributes="member: 6790260"><p>Only if you roll infinitely many times. It is not guaranteed if you do not roll infinitely many times. I cited a person <em>literally in this very thread</em> who just said no one had ever rolled certain such things in their actual games, which they have been running for multiple decades.</p><p></p><p></p><p>Not remotely what I was talking about. Just because it is on the list <em>does not</em> guarantee you DEFINITELY WILL get one, except in the limit as the number of times you roll goes to infinity. It may be unlikely--it's definitely not impossible to never see it.</p><p></p><p>Further, your objectively false claim, "In the balanced game the PCs will only ever find an amount of treasure set by the rules," remains objectively false. In a balanced game, <em>the GM can reliably predict about how much impact a certain amount of treasure will have</em>. There will, most likely, be guidelines for an amount that will produce the kinds of experiences the game was designed for producing, but you emphatically ARE NOT required to only give that and nothing else.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9327783, member: 6790260"] Only if you roll infinitely many times. It is not guaranteed if you do not roll infinitely many times. I cited a person [I]literally in this very thread[/I] who just said no one had ever rolled certain such things in their actual games, which they have been running for multiple decades. Not remotely what I was talking about. Just because it is on the list [I]does not[/I] guarantee you DEFINITELY WILL get one, except in the limit as the number of times you roll goes to infinity. It may be unlikely--it's definitely not impossible to never see it. Further, your objectively false claim, "In the balanced game the PCs will only ever find an amount of treasure set by the rules," remains objectively false. In a balanced game, [I]the GM can reliably predict about how much impact a certain amount of treasure will have[/I]. There will, most likely, be guidelines for an amount that will produce the kinds of experiences the game was designed for producing, but you emphatically ARE NOT required to only give that and nothing else. [/QUOTE]
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