Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How Do You Feel About Randomness?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bloodtide" data-source="post: 9328863" data-attributes="member: 6684958"><p>This is very true. I would just say this is bias, showing favor or self limitation. Or all three. And it is very common with Balaced DM and Storytelling or any DM that feels they must keep full control of the game at all times. For whatever reason. </p><p></p><p>Yes, many DM cheery pick when to roll on a table and then further cherry pick what table to roll on. If the DM does not like a table...then 'poof' it is gone. If the DM does like a table then it gets used often.</p><p></p><p>And when most DMs make a table, they will make the table that they want. This type of DM picks their 12 favorite monsters for a 1-12 encounter table. Amazingly, any monster the DM does not like, just does not make the table.</p><p></p><p>But...there are also us DMs that know the above and actively fix it. And it is not new, it has been around from the Time Before Time of RPGs. I'm not sure it has an offical name, but I call it True Tables. </p><p></p><p>If your aware, and have the will power, you can make true tables. It is simple enough for things like the 12 count encounter table, to pick at least six monsters you don't like. Or ask someone else to make the table for you. Or just roll randomly.</p><p></p><p>Back in The Time Before Time, True Table DMs would often trade tables. This was a great way to get really, really random stuff on tables as you would use ones made by other people. If you were lucky there was a Copy Facsimile Machine around you could use...but mostly you just made a copy by hand.</p><p></p><p>A great way to know a True Table DM is if the put weird stuff on tables. And the best weird stuff are things from other genre. So for D&D this would be things "from the future".</p><p></p><p>Both 0 and 1 D&D had a fair amount of future tech, as did old BECMI D&D. You could find say treasure tables with a "colt 45" or "A 25th century ray gun" . Or for a creature encounter have a robot or alien. </p><p></p><p>And I'm sure the vast majority of DMs running a game of D&D in 2024 would say they would never, NEVER put a robot or ray gun into their "pure" fantasy world.</p><p></p><p>And THAT right there is the difference between Pure True Table Randomness....and anything else.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9328863, member: 6684958"] This is very true. I would just say this is bias, showing favor or self limitation. Or all three. And it is very common with Balaced DM and Storytelling or any DM that feels they must keep full control of the game at all times. For whatever reason. Yes, many DM cheery pick when to roll on a table and then further cherry pick what table to roll on. If the DM does not like a table...then 'poof' it is gone. If the DM does like a table then it gets used often. And when most DMs make a table, they will make the table that they want. This type of DM picks their 12 favorite monsters for a 1-12 encounter table. Amazingly, any monster the DM does not like, just does not make the table. But...there are also us DMs that know the above and actively fix it. And it is not new, it has been around from the Time Before Time of RPGs. I'm not sure it has an offical name, but I call it True Tables. If your aware, and have the will power, you can make true tables. It is simple enough for things like the 12 count encounter table, to pick at least six monsters you don't like. Or ask someone else to make the table for you. Or just roll randomly. Back in The Time Before Time, True Table DMs would often trade tables. This was a great way to get really, really random stuff on tables as you would use ones made by other people. If you were lucky there was a Copy Facsimile Machine around you could use...but mostly you just made a copy by hand. A great way to know a True Table DM is if the put weird stuff on tables. And the best weird stuff are things from other genre. So for D&D this would be things "from the future". Both 0 and 1 D&D had a fair amount of future tech, as did old BECMI D&D. You could find say treasure tables with a "colt 45" or "A 25th century ray gun" . Or for a creature encounter have a robot or alien. And I'm sure the vast majority of DMs running a game of D&D in 2024 would say they would never, NEVER put a robot or ray gun into their "pure" fantasy world. And THAT right there is the difference between Pure True Table Randomness....and anything else. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Do You Feel About Randomness?
Top