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How do you feel about the Forgotten Realms?
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<blockquote data-quote="Gargoyle" data-source="post: 6418234" data-attributes="member: 529"><p>I can take it or leave it. My issues with it are:</p><p></p><p>- It's overdeveloped. Even lands like Sembia that were supposed to be left alone (per the gray box) were still developed. Novels, comics, etc, it's just too big and detailed. I never can feel like I'm an expert on the setting, and as a DM I like to feel like I could be, but with FR I wouldn't have the time.</p><p>- Cultural mapping to the real world annoys me. Pseudo western Europe is here, Japan is over there, China over here, Mongols there, the middle east is down here. There is some of this in any setting, and my current Birthright game is almost as bad about it, but I think the FR is too straightforward with it, and I'd prefer to see more cultural originality like Eberron, where the inspiration of real world cultures is there but not so overt.</p><p>- The constant reboots of the world are annoying to deal with. I dislike regular cataclysmic events that reshape the lore to match the most recent version of the D&D rules. Why can't they just quietly retcon things such as saying "tieflings and dragonborn always existed on Toril, just like many other creatures you have yet to encounter...they are just now becoming prominent as adventurers." No, they have to have world shaking pantheon changes, etc. </p><p></p><p>I like that there are a lot of beautiful maps out there for it. I like that those maps are big. I like that just about anything in D&D is in the world, so if I want the whole D&D experience it's there. I think some of the villainous factions are pretty good (drow, Zhentarim, Red Wizards). I like that WotC chose to support it so directly in the PHB. I like that it's supported in adventures and supplements, and that if I want some lore, it isn't hard to find.</p><p></p><p>So I've clearly got mixed feelings about it, but I guess to sum it up, I don't want to run it, wouldn't mind playing in it.</p></blockquote><p></p>
[QUOTE="Gargoyle, post: 6418234, member: 529"] I can take it or leave it. My issues with it are: - It's overdeveloped. Even lands like Sembia that were supposed to be left alone (per the gray box) were still developed. Novels, comics, etc, it's just too big and detailed. I never can feel like I'm an expert on the setting, and as a DM I like to feel like I could be, but with FR I wouldn't have the time. - Cultural mapping to the real world annoys me. Pseudo western Europe is here, Japan is over there, China over here, Mongols there, the middle east is down here. There is some of this in any setting, and my current Birthright game is almost as bad about it, but I think the FR is too straightforward with it, and I'd prefer to see more cultural originality like Eberron, where the inspiration of real world cultures is there but not so overt. - The constant reboots of the world are annoying to deal with. I dislike regular cataclysmic events that reshape the lore to match the most recent version of the D&D rules. Why can't they just quietly retcon things such as saying "tieflings and dragonborn always existed on Toril, just like many other creatures you have yet to encounter...they are just now becoming prominent as adventurers." No, they have to have world shaking pantheon changes, etc. I like that there are a lot of beautiful maps out there for it. I like that those maps are big. I like that just about anything in D&D is in the world, so if I want the whole D&D experience it's there. I think some of the villainous factions are pretty good (drow, Zhentarim, Red Wizards). I like that WotC chose to support it so directly in the PHB. I like that it's supported in adventures and supplements, and that if I want some lore, it isn't hard to find. So I've clearly got mixed feelings about it, but I guess to sum it up, I don't want to run it, wouldn't mind playing in it. [/QUOTE]
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