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How do you feel about the Forgotten Realms?
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 6419693" data-attributes="member: 6533"><p>I'm neutral on the whole in that there are things I would always take and things I would always leave.</p><p></p><p>Pros - It's a great place to make a character the sheer array of options is impressive and it's replete with convenient explanations for why X from Y would be adventuring with Z.</p><p></p><p>And I really like some of the micro-settings that make it so great for CRPGs. </p><p></p><p>Also, Zahkara from Al-Quadim is amazing, and while it could be anywhere, FR is where it is.</p><p></p><p>Cons - </p><p>Realms-Lawyers: Actually played with a guy, a great great guy, who said he did not see the point of playing in anything that wasn't Realms or Tolkien-esque. Why would you not want to be Elminster or Artemis or any of the greats? Why settle for something lesser?</p><p>Coherence: It isn't generic, but it FEELS that way because plot tends to run roffshod over place even in the parts where the place really matters or works well. Take Neverwinter, is there any way it will ever be allowed to have its own story versus being a point in the story of the protagonist of a novel, CRPG, or even TTRPG?</p><p></p><p>There are levels where that's obviously ok, but as DM that makes it far less interesting to me because it compromises my role in the ensemble and gives me less to be invested in given the amount of background work I'm going to be doing for the PCs.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 6419693, member: 6533"] I'm neutral on the whole in that there are things I would always take and things I would always leave. Pros - It's a great place to make a character the sheer array of options is impressive and it's replete with convenient explanations for why X from Y would be adventuring with Z. And I really like some of the micro-settings that make it so great for CRPGs. Also, Zahkara from Al-Quadim is amazing, and while it could be anywhere, FR is where it is. Cons - Realms-Lawyers: Actually played with a guy, a great great guy, who said he did not see the point of playing in anything that wasn't Realms or Tolkien-esque. Why would you not want to be Elminster or Artemis or any of the greats? Why settle for something lesser? Coherence: It isn't generic, but it FEELS that way because plot tends to run roffshod over place even in the parts where the place really matters or works well. Take Neverwinter, is there any way it will ever be allowed to have its own story versus being a point in the story of the protagonist of a novel, CRPG, or even TTRPG? There are levels where that's obviously ok, but as DM that makes it far less interesting to me because it compromises my role in the ensemble and gives me less to be invested in given the amount of background work I'm going to be doing for the PCs. [/QUOTE]
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How do you feel about the Forgotten Realms?
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