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General Tabletop Discussion
*Pathfinder & Starfinder
How do you feel about the only-general-feats direction of D&D?
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<blockquote data-quote="RangerWickett" data-source="post: 5567291" data-attributes="member: 63"><p>I'm sure you're not alone, but I don't really miss them. I mean, ugh. I have to be an eladrin wizard to be able to use a sword as a wand? Why not just have a feat that lets you use weapons as implements in general?</p><p></p><p>Why do some feats in Arcane Power only apply to, well, arcane powers, when they would not be unbalanced for other classes to take? What is gained by having three dozen different feats for the various healing/inspiring/majestic/ardent/shamanistic words out there?</p><p></p><p>There are too many fiddly bits. Game options should be narrative-based, not mechanics-based. Figure out what an interesting thing to do is, then make rules for it; don't make up some rules and then lacquer on some flavor.</p><p></p><p> </p><p>I'm fine with "vampire" feats or "wizard feats" if they work off those class abilities. Likewise with "dwarf" and "elf" feats that work with their racial powers. But I really don't want to see "dwarf vampire" feats, or "halfling binder"-specific feats. It's too narrow, and clogs my brainspace.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 5567291, member: 63"] I'm sure you're not alone, but I don't really miss them. I mean, ugh. I have to be an eladrin wizard to be able to use a sword as a wand? Why not just have a feat that lets you use weapons as implements in general? Why do some feats in Arcane Power only apply to, well, arcane powers, when they would not be unbalanced for other classes to take? What is gained by having three dozen different feats for the various healing/inspiring/majestic/ardent/shamanistic words out there? There are too many fiddly bits. Game options should be narrative-based, not mechanics-based. Figure out what an interesting thing to do is, then make rules for it; don't make up some rules and then lacquer on some flavor. I'm fine with "vampire" feats or "wizard feats" if they work off those class abilities. Likewise with "dwarf" and "elf" feats that work with their racial powers. But I really don't want to see "dwarf vampire" feats, or "halfling binder"-specific feats. It's too narrow, and clogs my brainspace. [/QUOTE]
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How do you feel about the only-general-feats direction of D&D?
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