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How Do You Feel About The Pact of The Talisman?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8117963" data-attributes="member: 6704184"><p>With the Warlock's ability to put out good HP and have good AC with basically two Invocations and a cantrip, it's easy to build them for versatility otherwise, and stick to your blasters for combat, which leads to all kinds of fun builds.</p><p></p><p>My experience is absolutely the opposite on that. I like the saving throw thing, though. I might add that as an Invocation. </p><p></p><p>But yeah the fact the warlock only gets 2 skills often frustrates my players, as we all kinda vaguely feel like the warlock should feel less like a full caster by having more proficiencies than a wizard or sorcerer. We also tend to want our warlocks to be full of tricks, and having the minimum numbr of skills doesn't help that. But most importantly, if you're at my table, you're going to make untrained skill checks, because you're going to use most of the skills, and make checks often.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8117963, member: 6704184"] With the Warlock's ability to put out good HP and have good AC with basically two Invocations and a cantrip, it's easy to build them for versatility otherwise, and stick to your blasters for combat, which leads to all kinds of fun builds. My experience is absolutely the opposite on that. I like the saving throw thing, though. I might add that as an Invocation. But yeah the fact the warlock only gets 2 skills often frustrates my players, as we all kinda vaguely feel like the warlock should feel less like a full caster by having more proficiencies than a wizard or sorcerer. We also tend to want our warlocks to be full of tricks, and having the minimum numbr of skills doesn't help that. But most importantly, if you're at my table, you're going to make untrained skill checks, because you're going to use most of the skills, and make checks often. [/QUOTE]
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How Do You Feel About The Pact of The Talisman?
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