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General Tabletop Discussion
*TTRPGs General
How do you feel about WOTC, the 3PP and the intent of the GSL
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<blockquote data-quote="Alaxk Knight of Galt" data-source="post: 4408553" data-attributes="member: 4129"><p>My thoughts on DnD and GSL are completely and utterly independent of each other.</p><p></p><p>I think 4E is a very fun, highly entertaining system.</p><p></p><p>I regret that the GSL exist in its current form because I enjoyed the wild and radical approaches that were developed with the OGL system. Mutants and Masterminds comes to mind immediately; a classless, point based, d20 superhero game. </p><p></p><p>OGL allowed everyone the opportunity to be compatible with d20 DnD and many companies jumped on the opportunity. </p><p></p><p>d20 OGL created a common gaming language that (at least in my view) everyone spoke. d20 was safe enough to do different intellectual properties in (ex: Game of Thrones, Star Wars, Farscape, Firefly) because everyone spoke the same language. These IPs would have struggled to find an audience with unique systems and niche customer bases. But power them with d20 and they have a shot at being successful.</p><p></p><p>Other companies tried to widen the audience of their unique IPs by switching to d20. L5R and Seventh Sea both attempted conversions while trying to maintain their own system. The Seventh Sea line went so far as to have d10 Roll and Keep rules alongside d20 rules. While the L5R rules were very interesting (and had me interested in learning more), the Seventh Sea conversion was just terrible.</p><p></p><p>While creativity with the d20 OGL was great, I do feel it hurt development of new game systems.</p><p></p><p>The true effects of the GSL will not be known for a decade. But it is still fun to speculate <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Alaxk Knight of Galt, post: 4408553, member: 4129"] My thoughts on DnD and GSL are completely and utterly independent of each other. I think 4E is a very fun, highly entertaining system. I regret that the GSL exist in its current form because I enjoyed the wild and radical approaches that were developed with the OGL system. Mutants and Masterminds comes to mind immediately; a classless, point based, d20 superhero game. OGL allowed everyone the opportunity to be compatible with d20 DnD and many companies jumped on the opportunity. d20 OGL created a common gaming language that (at least in my view) everyone spoke. d20 was safe enough to do different intellectual properties in (ex: Game of Thrones, Star Wars, Farscape, Firefly) because everyone spoke the same language. These IPs would have struggled to find an audience with unique systems and niche customer bases. But power them with d20 and they have a shot at being successful. Other companies tried to widen the audience of their unique IPs by switching to d20. L5R and Seventh Sea both attempted conversions while trying to maintain their own system. The Seventh Sea line went so far as to have d10 Roll and Keep rules alongside d20 rules. While the L5R rules were very interesting (and had me interested in learning more), the Seventh Sea conversion was just terrible. While creativity with the d20 OGL was great, I do feel it hurt development of new game systems. The true effects of the GSL will not be known for a decade. But it is still fun to speculate :cool: [/QUOTE]
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How do you feel about WOTC, the 3PP and the intent of the GSL
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