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How do you figure starting wealth?
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<blockquote data-quote="Uruush" data-source="post: 1304037" data-attributes="member: 42140"><p>It's probably best to simply follow the DMG character wealth table for players creating characters above level 1, but I think it would be cool for DMs to make exceptions for characters that are very narrow in focus and utility. That's something that's always bothered me about the wealth guidelines and the prices for some of the magic items as defined in the DMG.</p><p></p><p>Example: The DMG table for character wealth for a 6th level character specs 13000gp in wealth. However, a guy with the following magic kit:</p><p></p><p>+1 Mithral Shirt (2100)</p><p>+1 Longsword (2400)</p><p>Boots of Striding and Springing (5500)</p><p>Cloak of Resistance +1 (1000)</p><p>_______________________________</p><p> 11000 total</p><p></p><p>has a lot more going on for them than the guy with the following kit:</p><p></p><p>Rod of Metal and Mineral Detection (10500)</p><p>Ring of Climbing, Improved (10000)</p><p>Bag of Holding, Type II (5000)</p><p>___________________________________</p><p> 25500 total</p><p></p><p>The second guy might have a really cool character concept - gruff mountain dwarf prospector, while the first guy may or may not have any character concept other than 'I want to kick butt!'. The first guy is going to get a lot more utility out of his items than the second guy. Moreover, using a static, deterministic system of starting wealth, the second guy can't even kit himself out with his preferred gear until he's 8th level.</p><p></p><p>Just my thoughts as long as you were on the subject. What do most of you do?</p></blockquote><p></p>
[QUOTE="Uruush, post: 1304037, member: 42140"] It's probably best to simply follow the DMG character wealth table for players creating characters above level 1, but I think it would be cool for DMs to make exceptions for characters that are very narrow in focus and utility. That's something that's always bothered me about the wealth guidelines and the prices for some of the magic items as defined in the DMG. Example: The DMG table for character wealth for a 6th level character specs 13000gp in wealth. However, a guy with the following magic kit: +1 Mithral Shirt (2100) +1 Longsword (2400) Boots of Striding and Springing (5500) Cloak of Resistance +1 (1000) _______________________________ 11000 total has a lot more going on for them than the guy with the following kit: Rod of Metal and Mineral Detection (10500) Ring of Climbing, Improved (10000) Bag of Holding, Type II (5000) ___________________________________ 25500 total The second guy might have a really cool character concept - gruff mountain dwarf prospector, while the first guy may or may not have any character concept other than 'I want to kick butt!'. The first guy is going to get a lot more utility out of his items than the second guy. Moreover, using a static, deterministic system of starting wealth, the second guy can't even kit himself out with his preferred gear until he's 8th level. Just my thoughts as long as you were on the subject. What do most of you do? [/QUOTE]
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How do you figure starting wealth?
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