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<blockquote data-quote="CydKnight" data-source="post: 7068475" data-attributes="member: 6873462"><p>Have you tried door-to-door in your new neighborhood? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>More seriously, I had issues finding players or groups to play with even online. I've had DMs quit after 1 session ending the game. I had another group with a new DM that came to session zero admitting he was in over his head and felt it best if he didn't continue. I've used Meetup.com to sign up for games that were presented as (OPEN) tables at the local Hobby Shops only to arrive and find out that they were a (CLOSED) group that had been playing together for years. I have even tried the Hobby Shop Newbie tables a time or two only to find they either had inconsistent players and DMs leading to gross inconsistency in-game or they were simply one-shot adventures which are OK sometimes but not long-term.</p><p></p><p>I just wanted to play (not DM) with a consistent group of the same people in an on-going thing. Well, I found after several months that I had to grow my own game. Through my own personal networking (or just casually mentioning I play D&D in conversations), I eventually compiled a group of 5 that consist of me, my 11-year old son, two friends from his school (both older), and one of his friend's father. </p><p></p><p>By necessity I became the DM and we have been playing for nearly 5 months almost weekly. I have kept casually mentioning my D&D exploits in conversations and now it appears that I will be expanding my gameplay as a PC one other night a week. So, I suppose what I am saying is that it may take time but you will eventually find a group. For me it took a couple of months just to get that first game going but then the fire was lit.</p></blockquote><p></p>
[QUOTE="CydKnight, post: 7068475, member: 6873462"] Have you tried door-to-door in your new neighborhood? :) More seriously, I had issues finding players or groups to play with even online. I've had DMs quit after 1 session ending the game. I had another group with a new DM that came to session zero admitting he was in over his head and felt it best if he didn't continue. I've used Meetup.com to sign up for games that were presented as (OPEN) tables at the local Hobby Shops only to arrive and find out that they were a (CLOSED) group that had been playing together for years. I have even tried the Hobby Shop Newbie tables a time or two only to find they either had inconsistent players and DMs leading to gross inconsistency in-game or they were simply one-shot adventures which are OK sometimes but not long-term. I just wanted to play (not DM) with a consistent group of the same people in an on-going thing. Well, I found after several months that I had to grow my own game. Through my own personal networking (or just casually mentioning I play D&D in conversations), I eventually compiled a group of 5 that consist of me, my 11-year old son, two friends from his school (both older), and one of his friend's father. By necessity I became the DM and we have been playing for nearly 5 months almost weekly. I have kept casually mentioning my D&D exploits in conversations and now it appears that I will be expanding my gameplay as a PC one other night a week. So, I suppose what I am saying is that it may take time but you will eventually find a group. For me it took a couple of months just to get that first game going but then the fire was lit. [/QUOTE]
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