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<blockquote data-quote="ccs" data-source="post: 7827804" data-attributes="member: 6803664"><p>I run a game at a local shop.</p><p>Overall group composition ebbs & flows a bit, on about a yearly cycle, but there's 3 regulars who form the core. And I intentionally use a lot of minis/terrain at the shop. That's largely enough - people SEE the game running & that starts the process. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p>There's two - three other groups running RPGs there as well.</p><p>I also play miniatures games (WWII/40k/Sigmar/X-Wing) at the same shop. </p><p>So I'm always BSing with more/new gamers. </p><p>And there's always somebody coming in looking for a group. So the shop owner points them to myself & the other groups. Depending upon what they're looking to play & the days they can play, most find a game. </p><p></p><p>For the "Home" (PF) game it's a combo of:</p><p>* letting people in an existing pool know. Including inviting any interested friends, co-workers, SOs/family.</p><p>These only need vetting by whoevers inviting them as considerable times already been spent with them.</p><p><em>* sometimes</em> inviting a new player from the shop.</p><p>There's quite a few who're fine to play with at the shop but will <u>never</u> receive an invite to the Sunday game.</p><p>But sometimes....</p><p>So if I find someone at the shop that I think could fit, someone else from the group will drop in on the shop game for a few weeks for a 2nd opinion. Likewise for recruiting from another shop where one of the players does a lot of his minis gaming. I'm a miniature war-gamer, I can throw dice in almost any genre. So he sets up some multi-player games with the potential & lets me know what case of minis to bring. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p>Afterall, we're only spending 3-4 hours with these people every week/every other week.</p></blockquote><p></p>
[QUOTE="ccs, post: 7827804, member: 6803664"] I run a game at a local shop. Overall group composition ebbs & flows a bit, on about a yearly cycle, but there's 3 regulars who form the core. And I intentionally use a lot of minis/terrain at the shop. That's largely enough - people SEE the game running & that starts the process. :) There's two - three other groups running RPGs there as well. I also play miniatures games (WWII/40k/Sigmar/X-Wing) at the same shop. So I'm always BSing with more/new gamers. And there's always somebody coming in looking for a group. So the shop owner points them to myself & the other groups. Depending upon what they're looking to play & the days they can play, most find a game. For the "Home" (PF) game it's a combo of: * letting people in an existing pool know. Including inviting any interested friends, co-workers, SOs/family. These only need vetting by whoevers inviting them as considerable times already been spent with them. [I]* sometimes[/I] inviting a new player from the shop. There's quite a few who're fine to play with at the shop but will [U]never[/U] receive an invite to the Sunday game. But sometimes.... So if I find someone at the shop that I think could fit, someone else from the group will drop in on the shop game for a few weeks for a 2nd opinion. Likewise for recruiting from another shop where one of the players does a lot of his minis gaming. I'm a miniature war-gamer, I can throw dice in almost any genre. So he sets up some multi-player games with the potential & lets me know what case of minis to bring. :) Afterall, we're only spending 3-4 hours with these people every week/every other week. [/QUOTE]
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