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General Tabletop Discussion
*Dungeons & Dragons
How Do You Fix a Campaign? (Rime of the Frostmaiden spoilers)
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<blockquote data-quote="Lichbrigand" data-source="post: 8314237" data-attributes="member: 7031026"><p>I have heard that Rime is a pretty messy and hard to run campaign. In my opinion, I would put the book itself down for a few sessions and either write or find a level appropriate adventure and reskin it to Icewind Dale's snowy aesthetic.</p><p></p><p>Focus on tying the party together and then start to drop hints and plot details from Chapter 2+, returning to the book with the more linear storyline that comes after the Sandbox.</p><p></p><p>What I would do from now until Chapter 2 would be to focus on the more fun and light hearted elements of D&D. Quirky NPCs, interesting dungeons, puzzles and loot; Rime is pretty bleak and perhaps a fun series of sidequests might help tie the party together.</p><p></p><p>Another thing you could do instead, is to have a mid- campaign Session 0, discuss these issues and workshop some solutions. Perhaps you agree to a time skip, montage some of what they have seen, level them up and stick them in front of the "main questline" that manifests later in the book. A lot of people would be opposed to this but perhaps a small reset is what your camapign needs.</p></blockquote><p></p>
[QUOTE="Lichbrigand, post: 8314237, member: 7031026"] I have heard that Rime is a pretty messy and hard to run campaign. In my opinion, I would put the book itself down for a few sessions and either write or find a level appropriate adventure and reskin it to Icewind Dale's snowy aesthetic. Focus on tying the party together and then start to drop hints and plot details from Chapter 2+, returning to the book with the more linear storyline that comes after the Sandbox. What I would do from now until Chapter 2 would be to focus on the more fun and light hearted elements of D&D. Quirky NPCs, interesting dungeons, puzzles and loot; Rime is pretty bleak and perhaps a fun series of sidequests might help tie the party together. Another thing you could do instead, is to have a mid- campaign Session 0, discuss these issues and workshop some solutions. Perhaps you agree to a time skip, montage some of what they have seen, level them up and stick them in front of the "main questline" that manifests later in the book. A lot of people would be opposed to this but perhaps a small reset is what your camapign needs. [/QUOTE]
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How Do You Fix a Campaign? (Rime of the Frostmaiden spoilers)
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