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General Tabletop Discussion
*Dungeons & Dragons
How Do You Fix a Campaign? (Rime of the Frostmaiden spoilers)
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<blockquote data-quote="Ralif Redhammer" data-source="post: 8314497" data-attributes="member: 30438"><p>I'd recommend getting the new characters to all click together to be of primary importance. If there's conflict or personalities butting against each other, that's going to undermine all their efforts. I don't know your group, what the fracture points are, or whether an exciting battle or deep role-play session would be better.</p><p></p><p></p><p></p><p>I'm running Icewind Dale right now, and the players are all loving it. We're still in chapter 1 & 2 territory, so they're still finding out the big picture. There are moments where the party hasn't been sure if they're going in the right direction. I kinda view the beginning as the introduction to the location, getting them to care about the different inhabitants, and seeing how people are coping with the unending winter. People grumble about Auril, but they're doing okay. It's not until later, after the Chardalyn Dragon's rampage, that they'll need to focus on her. I plan on things getting rough after that, with shortages and even worse weather, with the threats cranking up as the monsters of the area are also struggling.</p><p></p><p></p><p></p><p>I think it would be of value to detail out some of the NPCs and town locations listed. I don't think you need to go wild with each town, but just making the few that are there as flavorful as you can would help. You know your players and what they'd respond to, so focus on getting those qualities out there. If they like their NPCs weird, adorable, enigmatic, philosophical, etc., go for what works for them. And going back to point one, getting that detail, that investment is going to help them gel.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 8314497, member: 30438"] I'd recommend getting the new characters to all click together to be of primary importance. If there's conflict or personalities butting against each other, that's going to undermine all their efforts. I don't know your group, what the fracture points are, or whether an exciting battle or deep role-play session would be better. I'm running Icewind Dale right now, and the players are all loving it. We're still in chapter 1 & 2 territory, so they're still finding out the big picture. There are moments where the party hasn't been sure if they're going in the right direction. I kinda view the beginning as the introduction to the location, getting them to care about the different inhabitants, and seeing how people are coping with the unending winter. People grumble about Auril, but they're doing okay. It's not until later, after the Chardalyn Dragon's rampage, that they'll need to focus on her. I plan on things getting rough after that, with shortages and even worse weather, with the threats cranking up as the monsters of the area are also struggling. I think it would be of value to detail out some of the NPCs and town locations listed. I don't think you need to go wild with each town, but just making the few that are there as flavorful as you can would help. You know your players and what they'd respond to, so focus on getting those qualities out there. If they like their NPCs weird, adorable, enigmatic, philosophical, etc., go for what works for them. And going back to point one, getting that detail, that investment is going to help them gel. [/QUOTE]
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How Do You Fix a Campaign? (Rime of the Frostmaiden spoilers)
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